bowser: be jerk to mario

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents enemy
Weight: 0.47
, boss
Weight: 0.47
, company
Weight: 0.46
, character
Weight: 0.46
Siblings shire
Weight: 0.30
, oil company
Weight: 0.29
, billabong
Weight: 0.29
, taxi
Weight: 0.29
, bullock
Weight: 0.28

Related properties

Property Similarity
be jerk to mario 1.00
is mario caracters 0.89
really hate mario 0.88
is favourite mario caracter 0.88
is mario caracter 0.88
be jealous of mario 0.88
is best mario caracters 0.87
do dancing in mario bros 0.83
do body slam on mario 0.82
is enemy mario 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.44
¬ Salient(bowser, be jerk to mario)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.09
¬ Plausible(bowser, really hate mario)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.36
Remarkable(bowser, be jerk to mario)
Evidence: 0.08
¬ Remarkable(bowser, really hate mario)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.44
Salient(bowser, be jerk to mario)
Evidence: 0.10
¬ Salient(bowser, really hate mario)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.01
¬ Plausible(bowser, do dancing in mario bros)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.44
Salient(bowser, be jerk to mario)
Evidence: 0.01
¬ Salient(bowser, do dancing in mario bros)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.36
Remarkable(bowser, be jerk to mario)
Evidence: 0.02
¬ Remarkable(bowser, do dancing in mario bros)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.68
Typical(bowser, be jerk to mario)
Evidence: 0.18
¬ Typical(bowser, do dancing in mario bros)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.68
Typical(bowser, be jerk to mario)
Evidence: 0.37
¬ Typical(bowser, really hate mario)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.21
¬ Plausible(bowser, is enemy mario)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.36
Remarkable(bowser, be jerk to mario)
Evidence: 0.24
¬ Remarkable(bowser, be jealous of mario)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.44
Salient(bowser, be jerk to mario)
Evidence: 0.19
¬ Salient(bowser, is enemy mario)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.36
Remarkable(bowser, be jerk to mario)
Evidence: 0.19
¬ Remarkable(bowser, is enemy mario)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.44
Salient(bowser, be jerk to mario)
Evidence: 0.32
¬ Salient(bowser, be jealous of mario)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.68
Typical(bowser, be jerk to mario)
Evidence: 0.44
¬ Typical(bowser, is enemy mario)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.36
Remarkable(bowser, be jerk to mario)
Evidence: 0.25
¬ Remarkable(bowser, do body slam on mario)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.46
¬ Plausible(bowser, be jealous of mario)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.44
Salient(bowser, be jerk to mario)
Evidence: 0.31
¬ Salient(bowser, do body slam on mario)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.68
Typical(bowser, be jerk to mario)
Evidence: 0.70
¬ Typical(bowser, be jealous of mario)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.44
¬ Plausible(bowser, do body slam on mario)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.68
Typical(bowser, be jerk to mario)
Evidence: 0.66
¬ Typical(bowser, do body slam on mario)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.68
Typical(bowser, be jerk to mario)
Evidence: 0.83
¬ Typical(bowser, is best mario caracters)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.36
Remarkable(bowser, be jerk to mario)
Evidence: 0.42
¬ Remarkable(bowser, is best mario caracters)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.68
Typical(bowser, be jerk to mario)
Evidence: 0.96
¬ Typical(bowser, is favourite mario caracter)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.36
Remarkable(bowser, be jerk to mario)
Evidence: 0.50
¬ Remarkable(bowser, is favourite mario caracter)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.70
¬ Plausible(bowser, is best mario caracters)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.44
Salient(bowser, be jerk to mario)
Evidence: 0.68
¬ Salient(bowser, is best mario caracters)
0.43
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.89
¬ Plausible(bowser, is favourite mario caracter)
0.36
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.88
Evidence: 0.44
Salient(bowser, be jerk to mario)
Evidence: 0.92
¬ Salient(bowser, is favourite mario caracter)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.44
Salient(bowser, be jerk to mario)
Evidence: 0.68
¬ Typical(bowser, be jerk to mario)
Evidence: 0.36
¬ Remarkable(bowser, be jerk to mario)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.52
Plausible(bowser, be jerk to mario)
Evidence: 0.68
¬ Typical(bowser, be jerk to mario)