bowser: do body slam on mario

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents enemy
Weight: 0.47
, boss
Weight: 0.47
, company
Weight: 0.46
, character
Weight: 0.46
Siblings shire
Weight: 0.30
, oil company
Weight: 0.29
, billabong
Weight: 0.29
, taxi
Weight: 0.29
, bullock
Weight: 0.28

Related properties

Property Similarity
do body slam on mario 1.00
do body slam on mario inside story 0.96
do body slam move 0.91
really hate mario 0.84
is mario caracters 0.83
be jerk to mario 0.82
is best mario caracters 0.82
do body slam move on bowsers inside story 0.82
do body slam move on bowsers 0.82
is favourite mario caracter 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.44
Plausible(bowser, do body slam on mario)
Evidence: 0.31
¬ Salient(bowser, do body slam on mario)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.44
Plausible(bowser, do body slam on mario)
Evidence: 0.09
¬ Plausible(bowser, really hate mario)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.25
Remarkable(bowser, do body slam on mario)
Evidence: 0.08
¬ Remarkable(bowser, really hate mario)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.31
Salient(bowser, do body slam on mario)
Evidence: 0.10
¬ Salient(bowser, really hate mario)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.25
Remarkable(bowser, do body slam on mario)
Evidence: 0.30
¬ Remarkable(bowser, do body slam on mario inside story)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.66
Typical(bowser, do body slam on mario)
Evidence: 0.37
¬ Typical(bowser, really hate mario)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.66
Typical(bowser, do body slam on mario)
Evidence: 0.81
¬ Typical(bowser, do body slam on mario inside story)
0.54
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.96
Evidence: 0.31
Salient(bowser, do body slam on mario)
Evidence: 0.49
¬ Salient(bowser, do body slam on mario inside story)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.66
Typical(bowser, do body slam on mario)
Evidence: 0.68
¬ Typical(bowser, be jerk to mario)
0.54
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.96
Evidence: 0.44
Plausible(bowser, do body slam on mario)
Evidence: 0.62
¬ Plausible(bowser, do body slam on mario inside story)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.25
Remarkable(bowser, do body slam on mario)
Evidence: 0.36
¬ Remarkable(bowser, be jerk to mario)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.66
Typical(bowser, do body slam on mario)
Evidence: 0.83
¬ Typical(bowser, is best mario caracters)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.44
Plausible(bowser, do body slam on mario)
Evidence: 0.52
¬ Plausible(bowser, be jerk to mario)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.31
Salient(bowser, do body slam on mario)
Evidence: 0.44
¬ Salient(bowser, be jerk to mario)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.25
Remarkable(bowser, do body slam on mario)
Evidence: 0.42
¬ Remarkable(bowser, is best mario caracters)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.66
Typical(bowser, do body slam on mario)
Evidence: 0.95
¬ Typical(bowser, do body slam move on bowsers inside story)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.66
Typical(bowser, do body slam on mario)
Evidence: 0.96
¬ Typical(bowser, is favourite mario caracter)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.44
Plausible(bowser, do body slam on mario)
Evidence: 0.70
¬ Plausible(bowser, is best mario caracters)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.25
Remarkable(bowser, do body slam on mario)
Evidence: 0.50
¬ Remarkable(bowser, is favourite mario caracter)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.82
Evidence: 0.25
Remarkable(bowser, do body slam on mario)
Evidence: 0.61
¬ Remarkable(bowser, do body slam move on bowsers inside story)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.31
Salient(bowser, do body slam on mario)
Evidence: 0.68
¬ Salient(bowser, is best mario caracters)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.82
Evidence: 0.44
Plausible(bowser, do body slam on mario)
Evidence: 0.91
¬ Plausible(bowser, do body slam move on bowsers inside story)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.44
Plausible(bowser, do body slam on mario)
Evidence: 0.89
¬ Plausible(bowser, is favourite mario caracter)
0.25
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.80
Evidence: 0.31
Salient(bowser, do body slam on mario)
Evidence: 0.92
¬ Salient(bowser, is favourite mario caracter)
0.24
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.82
Evidence: 0.31
Salient(bowser, do body slam on mario)
Evidence: 0.95
¬ Salient(bowser, do body slam move on bowsers inside story)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.31
Salient(bowser, do body slam on mario)
Evidence: 0.66
¬ Typical(bowser, do body slam on mario)
Evidence: 0.25
¬ Remarkable(bowser, do body slam on mario)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.44
Plausible(bowser, do body slam on mario)
Evidence: 0.66
¬ Typical(bowser, do body slam on mario)