bowser: do body slam on mario inside story

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents enemy
Weight: 0.47
, boss
Weight: 0.47
, company
Weight: 0.46
, character
Weight: 0.46
Siblings shire
Weight: 0.30
, oil company
Weight: 0.29
, billabong
Weight: 0.29
, taxi
Weight: 0.29
, bullock
Weight: 0.28

Related properties

Property Similarity
do body slam on mario inside story 1.00
do body slam on mario 0.96
do body slam move 0.89
do body slam move on bowsers inside story 0.87
really hate mario 0.83
do body slam move on bowsers 0.80
do ground pound on nintendo ds game bowsers inside story 0.79
do ground pound on nintendo game bowsers inside story 0.79
be jerk to mario 0.79
is mario caracters 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.62
Plausible(bowser, do body slam on mario inside story)
Evidence: 0.49
¬ Salient(bowser, do body slam on mario inside story)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.81
Typical(bowser, do body slam on mario inside story)
Evidence: 0.66
¬ Typical(bowser, do body slam on mario)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.49
Salient(bowser, do body slam on mario inside story)
Evidence: 0.31
¬ Salient(bowser, do body slam on mario)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.62
Plausible(bowser, do body slam on mario inside story)
Evidence: 0.44
¬ Plausible(bowser, do body slam on mario)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.62
Plausible(bowser, do body slam on mario inside story)
Evidence: 0.09
¬ Plausible(bowser, really hate mario)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.30
Remarkable(bowser, do body slam on mario inside story)
Evidence: 0.25
¬ Remarkable(bowser, do body slam on mario)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.49
Salient(bowser, do body slam on mario inside story)
Evidence: 0.10
¬ Salient(bowser, really hate mario)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.30
Remarkable(bowser, do body slam on mario inside story)
Evidence: 0.08
¬ Remarkable(bowser, really hate mario)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.81
Typical(bowser, do body slam on mario inside story)
Evidence: 0.37
¬ Typical(bowser, really hate mario)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.81
Typical(bowser, do body slam on mario inside story)
Evidence: 0.95
¬ Typical(bowser, do body slam move on bowsers inside story)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.81
Typical(bowser, do body slam on mario inside story)
Evidence: 0.68
¬ Typical(bowser, be jerk to mario)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.81
Typical(bowser, do body slam on mario inside story)
Evidence: 0.99
¬ Typical(bowser, do ground pound on nintendo ds game bowsers inside story)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.62
Plausible(bowser, do body slam on mario inside story)
Evidence: 0.52
¬ Plausible(bowser, be jerk to mario)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.49
Salient(bowser, do body slam on mario inside story)
Evidence: 0.44
¬ Salient(bowser, be jerk to mario)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.30
Remarkable(bowser, do body slam on mario inside story)
Evidence: 0.36
¬ Remarkable(bowser, be jerk to mario)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.62
Plausible(bowser, do body slam on mario inside story)
Evidence: 0.91
¬ Plausible(bowser, do body slam move on bowsers inside story)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.62
Plausible(bowser, do body slam on mario inside story)
Evidence: 0.95
¬ Plausible(bowser, do ground pound on nintendo ds game bowsers inside story)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.30
Remarkable(bowser, do body slam on mario inside story)
Evidence: 0.52
¬ Remarkable(bowser, do ground pound on nintendo ds game bowsers inside story)
0.42
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.87
Evidence: 0.30
Remarkable(bowser, do body slam on mario inside story)
Evidence: 0.61
¬ Remarkable(bowser, do body slam move on bowsers inside story)
0.38
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.87
Evidence: 0.49
Salient(bowser, do body slam on mario inside story)
Evidence: 0.95
¬ Salient(bowser, do body slam move on bowsers inside story)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.49
Salient(bowser, do body slam on mario inside story)
Evidence: 0.98
¬ Salient(bowser, do ground pound on nintendo ds game bowsers inside story)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.49
Salient(bowser, do body slam on mario inside story)
Evidence: 0.81
¬ Typical(bowser, do body slam on mario inside story)
Evidence: 0.30
¬ Remarkable(bowser, do body slam on mario inside story)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.62
Plausible(bowser, do body slam on mario inside story)
Evidence: 0.81
¬ Typical(bowser, do body slam on mario inside story)