boy scout: earn coin collecting

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents boy
Weight: 0.75
, youth
Weight: 0.67
, child
Weight: 0.67
, kid
Weight: 0.66
Siblings girl scout
Weight: 0.75
, girl
Weight: 0.38

Related properties

Property Similarity
earn coin collecting 1.00
earn coin 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.03
Plausible(boy scout, earn coin collecting)
Evidence: 0.03
¬ Salient(boy scout, earn coin collecting)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.03
Remarkable(boy scout, earn coin collecting)
Evidence: 0.08
¬ Remarkable(boy scout, earn coin)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.03
Plausible(boy scout, earn coin collecting)
Evidence: 0.09
¬ Plausible(boy scout, earn coin)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.03
Salient(boy scout, earn coin collecting)
Evidence: 0.09
¬ Salient(boy scout, earn coin)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.94
Evidence: 0.21
Typical(boy scout, earn coin collecting)
Evidence: 0.35
¬ Typical(boy scout, earn coin)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(boy scout, earn coin collecting)
Evidence: 0.21
¬ Typical(boy scout, earn coin collecting)
Evidence: 0.03
¬ Remarkable(boy scout, earn coin collecting)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.03
Plausible(boy scout, earn coin collecting)
Evidence: 0.21
¬ Typical(boy scout, earn coin collecting)