bpd: get bored

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
get bored 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.54
Plausible(bpd, get bored)
Evidence: 0.43
¬ Salient(bpd, get bored)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.43
Salient(bpd, get bored)
Evidence: 0.69
¬ Typical(bpd, get bored)
Evidence: 0.32
¬ Remarkable(bpd, get bored)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.54
Plausible(bpd, get bored)
Evidence: 0.69
¬ Typical(bpd, get bored)