breathe some fresh air: causes feel refresh

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes feel refresh 1.00
be used to feel refresh 0.98
causes refresh at time 0.95
be motivated by it be refresh 0.94
be used to refresh yourself 0.91
causes feel energize 0.78
be motivated by feel renew 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(breathe some fresh air, causes feel refresh)
Evidence: 0.89
¬ Salient(breathe some fresh air, causes feel refresh)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.98
Plausible(breathe some fresh air, causes feel refresh)
Evidence: 0.97
¬ Plausible(breathe some fresh air, be used to feel refresh)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.98
Plausible(breathe some fresh air, causes feel refresh)
Evidence: 0.90
¬ Plausible(breathe some fresh air, be motivated by it be refresh)
0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.98
Evidence: 0.89
Salient(breathe some fresh air, causes feel refresh)
Evidence: 0.87
¬ Salient(breathe some fresh air, be used to feel refresh)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.98
Plausible(breathe some fresh air, causes feel refresh)
Evidence: 0.97
¬ Plausible(breathe some fresh air, be used to refresh yourself)
0.75
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.09
Typical(breathe some fresh air, causes feel refresh)
Evidence: 0.12
¬ Typical(breathe some fresh air, be used to feel refresh)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.89
Salient(breathe some fresh air, causes feel refresh)
Evidence: 0.77
¬ Salient(breathe some fresh air, be motivated by it be refresh)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.89
Salient(breathe some fresh air, causes feel refresh)
Evidence: 0.88
¬ Salient(breathe some fresh air, be used to refresh yourself)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.09
Typical(breathe some fresh air, causes feel refresh)
Evidence: 0.12
¬ Typical(breathe some fresh air, be used to refresh yourself)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.98
Evidence: 0.73
Remarkable(breathe some fresh air, causes feel refresh)
Evidence: 0.68
¬ Remarkable(breathe some fresh air, be used to feel refresh)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.73
Remarkable(breathe some fresh air, causes feel refresh)
Evidence: 0.65
¬ Remarkable(breathe some fresh air, be motivated by it be refresh)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.73
Remarkable(breathe some fresh air, causes feel refresh)
Evidence: 0.58
¬ Remarkable(breathe some fresh air, be used to refresh yourself)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(breathe some fresh air, causes feel refresh)
Evidence: 0.97
¬ Plausible(breathe some fresh air, causes feel energize)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.09
Typical(breathe some fresh air, causes feel refresh)
Evidence: 0.25
¬ Typical(breathe some fresh air, be motivated by it be refresh)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.89
Salient(breathe some fresh air, causes feel refresh)
Evidence: 0.89
¬ Salient(breathe some fresh air, causes feel energize)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.09
Typical(breathe some fresh air, causes feel refresh)
Evidence: 0.11
¬ Typical(breathe some fresh air, causes feel energize)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.73
Remarkable(breathe some fresh air, causes feel refresh)
Evidence: 0.61
¬ Remarkable(breathe some fresh air, causes feel energize)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(breathe some fresh air, causes feel refresh)
Evidence: 0.09
¬ Typical(breathe some fresh air, causes feel refresh)
Evidence: 0.73
¬ Remarkable(breathe some fresh air, causes feel refresh)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(breathe some fresh air, causes feel refresh)
Evidence: 0.09
¬ Typical(breathe some fresh air, causes feel refresh)