bullet: be left in body

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.72
, thing
Weight: 0.62
, piece
Weight: 0.62
, weapon
Weight: 0.61
Siblings machine gun
Weight: 0.35
, rifle
Weight: 0.35
, shot
Weight: 0.35
, assault rifle
Weight: 0.34

Related properties

Property Similarity
be left in body 1.00
be removed from body 0.85
travel in body 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.31
Plausible(bullet, be left in body)
Evidence: 0.31
¬ Salient(bullet, be left in body)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.36
Typical(bullet, be left in body)
Evidence: 0.27
¬ Typical(bullet, travel in body)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.31
Salient(bullet, be left in body)
Evidence: 0.62
¬ Salient(bullet, travel in body)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.46
Remarkable(bullet, be left in body)
Evidence: 0.81
¬ Remarkable(bullet, travel in body)
0.30
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.81
Evidence: 0.31
Plausible(bullet, be left in body)
Evidence: 0.83
¬ Plausible(bullet, travel in body)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.31
Salient(bullet, be left in body)
Evidence: 0.36
¬ Typical(bullet, be left in body)
Evidence: 0.46
¬ Remarkable(bullet, be left in body)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.31
Plausible(bullet, be left in body)
Evidence: 0.36
¬ Typical(bullet, be left in body)