bullet: be slow in rust

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.72
, thing
Weight: 0.62
, piece
Weight: 0.62
, weapon
Weight: 0.61
Siblings machine gun
Weight: 0.35
, rifle
Weight: 0.35
, shot
Weight: 0.35
, assault rifle
Weight: 0.34

Related properties

Property Similarity
be slow in rust 1.00
slow down in water 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.34
Plausible(bullet, be slow in rust)
Evidence: 0.24
¬ Salient(bullet, be slow in rust)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.24
Salient(bullet, be slow in rust)
Evidence: 0.57
¬ Typical(bullet, be slow in rust)
Evidence: 0.21
¬ Remarkable(bullet, be slow in rust)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.34
Plausible(bullet, be slow in rust)
Evidence: 0.57
¬ Typical(bullet, be slow in rust)