bullet: be used to shoot person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.72
, thing
Weight: 0.62
, piece
Weight: 0.62
, weapon
Weight: 0.61
Siblings machine gun
Weight: 0.35
, rifle
Weight: 0.35
, shot
Weight: 0.35
, pistol
Weight: 0.34
, gun
Weight: 0.34

Related properties

Property Similarity
be used to shoot person 1.00
be used to shoot someone 0.97
be used to shoot 0.97
be used to shoot thing 0.95
be used to shoot can 0.93
be used to shoot object or person 0.93
be used to shoot animal 0.90
be used to shoot stuff 0.89
be used to shoot duck 0.88
be used to practice shoot 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.63
Plausible(projectile, be used to shoot)
Evidence: 0.55
¬ Typical(bullet, be used to shoot person)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.97
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.63
¬ Plausible(projectile, be used to shoot)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.38
¬ Remarkable(projectile, be used to shoot)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.31
¬ Remarkable(gun, be used to shoot duck)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.68
¬ Remarkable(pistol, be used to shoot)
0.06
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.70
¬ Remarkable(machine gun, be used to shoot)
0.06
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.76
¬ Remarkable(machine gun, be used to shoot person)
0.05
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.81
¬ Remarkable(pistol, be used to shoot someone)
0.05
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.88
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.77
¬ Remarkable(rifle, be used to practice shoot)
0.05
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.82
¬ Remarkable(gun, be used to shoot)
0.05
Rule weight: 0.13
Evidence weight: 0.36
Similarity weight: 0.95
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.85
¬ Remarkable(rifle, be used to shoot thing)
0.04
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 0.89
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.84
¬ Remarkable(rifle, be used to shoot stuff)
0.04
Rule weight: 0.13
Evidence weight: 0.35
Similarity weight: 0.90
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.86
¬ Remarkable(rifle, be used to shoot animal)
0.04
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 0.93
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.89
¬ Remarkable(gun, be used to shoot object or person)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.63
Plausible(projectile, be used to shoot)
Evidence: 0.76
Remarkable(bullet, be used to shoot person)
Evidence: 0.49
¬ Plausible(bullet, be used to shoot person)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.76
Remarkable(machine gun, be used to shoot person)
Evidence: 0.13
¬ Plausible(machine gun, be used to shoot person)
0.58
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.81
Remarkable(pistol, be used to shoot someone)
Evidence: 0.10
¬ Plausible(pistol, be used to shoot someone)
0.57
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.68
Remarkable(pistol, be used to shoot)
Evidence: 0.07
¬ Plausible(pistol, be used to shoot)
0.56
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.85
Remarkable(rifle, be used to shoot thing)
Evidence: 0.16
¬ Plausible(rifle, be used to shoot thing)
0.56
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.70
Remarkable(machine gun, be used to shoot)
Evidence: 0.22
¬ Plausible(machine gun, be used to shoot)
0.56
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.82
Remarkable(gun, be used to shoot)
Evidence: 0.40
¬ Plausible(gun, be used to shoot)
0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.86
Remarkable(rifle, be used to shoot animal)
Evidence: 0.18
¬ Plausible(rifle, be used to shoot animal)
0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.84
Remarkable(rifle, be used to shoot stuff)
Evidence: 0.15
¬ Plausible(rifle, be used to shoot stuff)
0.53
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.77
Remarkable(rifle, be used to practice shoot)
Evidence: 0.04
¬ Plausible(rifle, be used to practice shoot)
0.53
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.89
Remarkable(gun, be used to shoot object or person)
Evidence: 0.88
¬ Plausible(gun, be used to shoot object or person)
0.50
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.31
Remarkable(gun, be used to shoot duck)
Evidence: 0.17
¬ Plausible(gun, be used to shoot duck)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.38
¬ Salient(bullet, be used to shoot person)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.76
Remarkable(bullet, be used to shoot person)
Evidence: 0.69
¬ Remarkable(bullet, be used to shoot)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.55
Typical(bullet, be used to shoot person)
Evidence: 0.37
¬ Typical(bullet, be used to shoot)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.55
Typical(bullet, be used to shoot person)
Evidence: 0.33
¬ Typical(bullet, be used to shoot can)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.76
Remarkable(bullet, be used to shoot person)
Evidence: 0.74
¬ Remarkable(bullet, be used to shoot can)
0.55
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.97
Evidence: 0.38
Salient(bullet, be used to shoot person)
Evidence: 0.55
¬ Salient(bullet, be used to shoot)
0.52
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.93
Evidence: 0.38
Salient(bullet, be used to shoot person)
Evidence: 0.55
¬ Salient(bullet, be used to shoot can)
0.52
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.97
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.73
¬ Plausible(bullet, be used to shoot)
0.48
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.93
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.78
¬ Plausible(bullet, be used to shoot can)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.38
Salient(bullet, be used to shoot person)
Evidence: 0.55
¬ Typical(bullet, be used to shoot person)
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.49
Plausible(bullet, be used to shoot person)
Evidence: 0.55
¬ Typical(bullet, be used to shoot person)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.57
¬ Typical(projectile, be used to shoot)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.05
¬ Typical(gun, be used to shoot object or person)
0.11
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.21
¬ Typical(gun, be used to shoot)
0.09
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.38
¬ Typical(machine gun, be used to shoot)
0.09
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.38
¬ Typical(rifle, be used to shoot thing)
0.09
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.34
¬ Typical(rifle, be used to shoot animal)
0.09
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.45
¬ Typical(machine gun, be used to shoot person)
0.09
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.45
¬ Typical(pistol, be used to shoot someone)
0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.40
¬ Typical(rifle, be used to shoot stuff)
0.08
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.97
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.56
¬ Typical(pistol, be used to shoot)
0.07
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.88
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.58
¬ Typical(gun, be used to shoot duck)
0.06
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.88
Evidence: 0.76
¬ Remarkable(bullet, be used to shoot person)
Evidence: 0.62
¬ Typical(rifle, be used to practice shoot)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.55
Typical(bullet, be used to shoot person)
Evidence: 0.57
¬ Typical(projectile, be used to shoot)