burglar: move around in house

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents security system
Weight: 0.56
, thief
Weight: 0.56
, thing
Weight: 0.53
, criminal
Weight: 0.52
, alarm
Weight: 0.50
Siblings rapist
Weight: 0.33
, robber
Weight: 0.32
, fire alarm
Weight: 0.32
, suspect
Weight: 0.32

Related properties

Property Similarity
move around in house 1.00
break into houses 0.81
pick certain houses 0.77
pick houses 0.77
mark houses 0.76
target houses 0.76
target certain houses 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.21
Plausible(burglar, move around in house)
Evidence: 0.19
¬ Salient(burglar, move around in house)

Similarity expansion

0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.19
Salient(burglar, move around in house)
Evidence: 0.22
¬ Salient(burglar, pick houses)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.21
Plausible(burglar, move around in house)
Evidence: 0.23
¬ Plausible(burglar, pick houses)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.20
Remarkable(burglar, move around in house)
Evidence: 0.25
¬ Remarkable(burglar, pick houses)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.20
Remarkable(burglar, move around in house)
Evidence: 0.31
¬ Remarkable(burglar, break into houses)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.41
Typical(burglar, move around in house)
Evidence: 0.40
¬ Typical(burglar, pick houses)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.20
Remarkable(burglar, move around in house)
Evidence: 0.35
¬ Remarkable(burglar, pick certain houses)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.20
Remarkable(burglar, move around in house)
Evidence: 0.34
¬ Remarkable(burglar, target houses)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.20
Remarkable(burglar, move around in house)
Evidence: 0.35
¬ Remarkable(burglar, mark houses)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.19
Salient(burglar, move around in house)
Evidence: 0.42
¬ Salient(burglar, break into houses)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.20
Remarkable(burglar, move around in house)
Evidence: 0.41
¬ Remarkable(burglar, target certain houses)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.19
Salient(burglar, move around in house)
Evidence: 0.45
¬ Salient(burglar, pick certain houses)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.41
Typical(burglar, move around in house)
Evidence: 0.70
¬ Typical(burglar, break into houses)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.41
Typical(burglar, move around in house)
Evidence: 0.67
¬ Typical(burglar, pick certain houses)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.81
Evidence: 0.21
Plausible(burglar, move around in house)
Evidence: 0.54
¬ Plausible(burglar, break into houses)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.21
Plausible(burglar, move around in house)
Evidence: 0.54
¬ Plausible(burglar, pick certain houses)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.19
Salient(burglar, move around in house)
Evidence: 0.53
¬ Salient(burglar, mark houses)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.41
Typical(burglar, move around in house)
Evidence: 0.75
¬ Typical(burglar, mark houses)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.19
Salient(burglar, move around in house)
Evidence: 0.57
¬ Salient(burglar, target houses)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.41
Typical(burglar, move around in house)
Evidence: 0.80
¬ Typical(burglar, target houses)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.21
Plausible(burglar, move around in house)
Evidence: 0.61
¬ Plausible(burglar, mark houses)
0.31
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.21
Plausible(burglar, move around in house)
Evidence: 0.65
¬ Plausible(burglar, target houses)
0.29
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.75
Evidence: 0.41
Typical(burglar, move around in house)
Evidence: 0.92
¬ Typical(burglar, target certain houses)
0.22
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.75
Evidence: 0.21
Plausible(burglar, move around in house)
Evidence: 0.82
¬ Plausible(burglar, target certain houses)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.75
Evidence: 0.19
Salient(burglar, move around in house)
Evidence: 0.81
¬ Salient(burglar, target certain houses)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.19
Salient(burglar, move around in house)
Evidence: 0.41
¬ Typical(burglar, move around in house)
Evidence: 0.20
¬ Remarkable(burglar, move around in house)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.21
Plausible(burglar, move around in house)
Evidence: 0.41
¬ Typical(burglar, move around in house)