business: be used to make money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents other person
Weight: 0.62
, real estate
Weight: 0.60
, market
Weight: 0.60
, industry
Weight: 0.56
Siblings barber shop
Weight: 0.72
, department store
Weight: 0.71
, business card
Weight: 0.68
, software company
Weight: 0.67
, automobile industry
Weight: 0.67

Related properties

Property Similarity
be used to make money 1.00
be suppose to make money 0.88
be used to make widgits 0.87
be used to collect money 0.85
be only about money 0.85
be used to earn money 0.85
be used to make good 0.82
be used to make thing 0.81
be used to make thing that person need 0.80
be used to buy thing from 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.74
Plausible(industry, be used to make thing)
Evidence: 0.15
¬ Typical(business, be used to make money)
0.51
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.79
Plausible(industry, be used to make thing that person need)
Evidence: 0.15
¬ Typical(business, be used to make money)
0.51
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.23
Plausible(industry, be used to make widgits)
Evidence: 0.15
¬ Typical(business, be used to make money)
0.50
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.42
Plausible(industry, be used to make good)
Evidence: 0.15
¬ Typical(business, be used to make money)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.23
¬ Plausible(industry, be used to make widgits)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.42
¬ Plausible(industry, be used to make good)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.74
¬ Plausible(industry, be used to make thing)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.79
¬ Plausible(industry, be used to make thing that person need)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.87
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.66
¬ Remarkable(industry, be used to make widgits)
0.16
Rule weight: 0.58
Evidence weight: 0.33
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.80
¬ Remarkable(industry, be used to make good)
0.14
Rule weight: 0.58
Evidence weight: 0.31
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.83
¬ Remarkable(industry, be used to make thing)
0.14
Rule weight: 0.58
Evidence weight: 0.31
Similarity weight: 0.80
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.82
¬ Remarkable(industry, be used to make thing that person need)

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.29
Similarity weight: 0.79
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.84
¬ Remarkable(department store, be used to buy thing from)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.23
Plausible(industry, be used to make widgits)
Evidence: 0.84
Remarkable(business, be used to make money)
Evidence: 0.58
¬ Plausible(business, be used to make money)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.74
Plausible(industry, be used to make thing)
Evidence: 0.84
Remarkable(business, be used to make money)
Evidence: 0.58
¬ Plausible(business, be used to make money)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.79
Plausible(industry, be used to make thing that person need)
Evidence: 0.84
Remarkable(business, be used to make money)
Evidence: 0.58
¬ Plausible(business, be used to make money)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.42
Plausible(industry, be used to make good)
Evidence: 0.84
Remarkable(business, be used to make money)
Evidence: 0.58
¬ Plausible(business, be used to make money)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.84
Remarkable(department store, be used to buy thing from)
Evidence: 0.46
¬ Plausible(department store, be used to buy thing from)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.88
¬ Salient(business, be used to make money)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.88
Salient(business, be used to make money)
Evidence: 0.84
¬ Salient(business, be suppose to make money)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.88
Salient(business, be used to make money)
Evidence: 0.66
¬ Salient(business, be only about money)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.21
¬ Plausible(business, be only about money)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.88
Salient(business, be used to make money)
Evidence: 0.74
¬ Salient(business, be used to collect money)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.23
¬ Plausible(business, be used to collect money)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.88
Salient(business, be used to make money)
Evidence: 0.76
¬ Salient(business, be used to earn money)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.84
Remarkable(business, be used to make money)
Evidence: 0.82
¬ Remarkable(business, be suppose to make money)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.24
¬ Plausible(business, be used to earn money)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.84
Remarkable(business, be used to make money)
Evidence: 0.73
¬ Remarkable(business, be only about money)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.84
Remarkable(business, be used to make money)
Evidence: 0.77
¬ Remarkable(business, be used to collect money)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.84
Remarkable(business, be used to make money)
Evidence: 0.79
¬ Remarkable(business, be used to earn money)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.15
Typical(business, be used to make money)
Evidence: 0.21
¬ Typical(business, be suppose to make money)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.44
¬ Plausible(business, be suppose to make money)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.15
Typical(business, be used to make money)
Evidence: 0.35
¬ Typical(business, be used to earn money)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.15
Typical(business, be used to make money)
Evidence: 0.37
¬ Typical(business, be used to collect money)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.15
Typical(business, be used to make money)
Evidence: 0.41
¬ Typical(business, be only about money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.88
Salient(business, be used to make money)
Evidence: 0.15
¬ Typical(business, be used to make money)
Evidence: 0.84
¬ Remarkable(business, be used to make money)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.15
¬ Typical(business, be used to make money)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.10
¬ Typical(industry, be used to make thing)
0.38
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.09
¬ Typical(industry, be used to make thing that person need)
0.34
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.23
¬ Typical(industry, be used to make good)
0.29
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.42
¬ Typical(industry, be used to make widgits)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.84
¬ Remarkable(business, be used to make money)
Evidence: 0.19
¬ Typical(department store, be used to buy thing from)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.15
Typical(business, be used to make money)
Evidence: 0.10
¬ Typical(industry, be used to make thing)
0.36
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.15
Typical(business, be used to make money)
Evidence: 0.09
¬ Typical(industry, be used to make thing that person need)
0.32
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.15
Typical(business, be used to make money)
Evidence: 0.23
¬ Typical(industry, be used to make good)
0.27
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.87
Evidence: 0.15
Typical(business, be used to make money)
Evidence: 0.42
¬ Typical(industry, be used to make widgits)