buy food: requires money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires money 1.00
requires have money 0.96
requires get money 0.95
requires use money 0.94
requires money and store 0.89
be used to person with money 0.87
be used to spend money 0.85
causes run out of money 0.82
requires make sure you have enough money 0.81
causes reduce money 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.86
¬ Salient(buy food, requires money)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.98
¬ Plausible(buy food, requires have money)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.99
¬ Plausible(buy food, requires get money)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.99
¬ Plausible(buy food, requires use money)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.05
¬ Typical(buy food, requires get money)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.08
¬ Typical(buy food, requires have money)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.07
¬ Typical(buy food, requires use money)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.98
¬ Plausible(buy food, requires money and store)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.89
¬ Plausible(buy food, be used to person with money)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.89
¬ Salient(buy food, requires have money)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.91
¬ Salient(buy food, requires get money)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.35
¬ Salient(buy food, be used to person with money)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.96
¬ Plausible(buy food, be used to spend money)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.91
¬ Salient(buy food, requires use money)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.09
¬ Typical(buy food, requires money and store)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.15
¬ Salient(buy food, causes run out of money)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.83
¬ Plausible(buy food, causes run out of money)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.99
¬ Plausible(buy food, requires make sure you have enough money)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.88
¬ Salient(buy food, requires money and store)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.05
¬ Typical(buy food, requires make sure you have enough money)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.88
¬ Plausible(buy food, causes reduce money)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.41
¬ Remarkable(buy food, be used to person with money)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.81
¬ Salient(buy food, be used to spend money)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.29
¬ Remarkable(buy food, causes run out of money)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.71
¬ Remarkable(buy food, requires use money)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.76
¬ Remarkable(buy food, requires have money)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.16
¬ Typical(buy food, be used to spend money)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.86
¬ Salient(buy food, requires make sure you have enough money)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.68
¬ Salient(buy food, causes reduce money)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.53
¬ Remarkable(buy food, be used to spend money)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.85
¬ Remarkable(buy food, requires get money)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.72
¬ Remarkable(buy food, requires money and store)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.44
¬ Remarkable(buy food, causes reduce money)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.33
¬ Typical(buy food, be used to person with money)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.69
Remarkable(buy food, requires money)
Evidence: 0.91
¬ Remarkable(buy food, requires make sure you have enough money)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.32
¬ Typical(buy food, causes reduce money)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.11
Typical(buy food, requires money)
Evidence: 0.49
¬ Typical(buy food, causes run out of money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.86
Salient(buy food, requires money)
Evidence: 0.11
¬ Typical(buy food, requires money)
Evidence: 0.69
¬ Remarkable(buy food, requires money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(buy food, requires money)
Evidence: 0.11
¬ Typical(buy food, requires money)