buy present for others: be used to cheer them up

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to cheer them up 1.00
be used to surprise them 0.78
be motivated by surprise them 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.54
Plausible(buy present for others, be used to cheer them up)
Evidence: 0.47
¬ Salient(buy present for others, be used to cheer them up)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.93
Typical(buy present for others, be used to cheer them up)
Evidence: 0.58
¬ Typical(buy present for others, be used to surprise them)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.93
Typical(buy present for others, be used to cheer them up)
Evidence: 0.62
¬ Typical(buy present for others, be motivated by surprise them)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.32
Remarkable(buy present for others, be used to cheer them up)
Evidence: 0.43
¬ Remarkable(buy present for others, be used to surprise them)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.47
Salient(buy present for others, be used to cheer them up)
Evidence: 0.56
¬ Salient(buy present for others, be motivated by surprise them)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.47
Salient(buy present for others, be used to cheer them up)
Evidence: 0.64
¬ Salient(buy present for others, be used to surprise them)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.54
Plausible(buy present for others, be used to cheer them up)
Evidence: 0.73
¬ Plausible(buy present for others, be motivated by surprise them)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.54
Plausible(buy present for others, be used to cheer them up)
Evidence: 0.78
¬ Plausible(buy present for others, be used to surprise them)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.32
Remarkable(buy present for others, be used to cheer them up)
Evidence: 0.63
¬ Remarkable(buy present for others, be motivated by surprise them)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.47
Salient(buy present for others, be used to cheer them up)
Evidence: 0.93
¬ Typical(buy present for others, be used to cheer them up)
Evidence: 0.32
¬ Remarkable(buy present for others, be used to cheer them up)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.54
Plausible(buy present for others, be used to cheer them up)
Evidence: 0.93
¬ Typical(buy present for others, be used to cheer them up)