buy present for others: be used to make person happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to make person happy 1.00
causes you make person happy 0.96
be used to make others happy 0.94
causes make them happy 0.93
be motivated by make them happy 0.93
be motivated by make them feel happy 0.92
causes you might make someone happy 0.90
causes them to be happy 0.90
be used to make yourself happy 0.89
be motivated by it feel good 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(buy present for others, be used to make person happy)
Evidence: 0.67
¬ Salient(buy present for others, be used to make person happy)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.93
Plausible(buy present for others, be used to make person happy)
Evidence: 0.96
¬ Plausible(buy present for others, be used to make others happy)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.92
Remarkable(buy present for others, be used to make person happy)
Evidence: 0.93
¬ Remarkable(buy present for others, be used to make others happy)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.93
Plausible(buy present for others, be used to make person happy)
Evidence: 0.96
¬ Plausible(buy present for others, causes make them happy)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.17
Typical(buy present for others, be used to make person happy)
Evidence: 0.09
¬ Typical(buy present for others, causes make them happy)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.93
Plausible(buy present for others, be used to make person happy)
Evidence: 0.95
¬ Plausible(buy present for others, be motivated by make them happy)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.92
Remarkable(buy present for others, be used to make person happy)
Evidence: 0.95
¬ Remarkable(buy present for others, causes make them happy)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.17
Typical(buy present for others, be used to make person happy)
Evidence: 0.06
¬ Typical(buy present for others, causes you might make someone happy)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.17
Typical(buy present for others, be used to make person happy)
Evidence: 0.08
¬ Typical(buy present for others, be motivated by make them feel happy)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.92
Remarkable(buy present for others, be used to make person happy)
Evidence: 0.95
¬ Remarkable(buy present for others, be motivated by make them happy)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.93
Plausible(buy present for others, be used to make person happy)
Evidence: 0.97
¬ Plausible(buy present for others, be motivated by make them feel happy)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.92
Remarkable(buy present for others, be used to make person happy)
Evidence: 0.96
¬ Remarkable(buy present for others, be motivated by make them feel happy)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.17
Typical(buy present for others, be used to make person happy)
Evidence: 0.12
¬ Typical(buy present for others, be used to make others happy)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.93
Plausible(buy present for others, be used to make person happy)
Evidence: 0.98
¬ Plausible(buy present for others, causes you might make someone happy)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.17
Typical(buy present for others, be used to make person happy)
Evidence: 0.12
¬ Typical(buy present for others, be motivated by make them happy)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.92
Remarkable(buy present for others, be used to make person happy)
Evidence: 0.96
¬ Remarkable(buy present for others, causes you might make someone happy)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.17
Typical(buy present for others, be used to make person happy)
Evidence: 0.08
¬ Typical(buy present for others, be motivated by it feel good)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.93
Plausible(buy present for others, be used to make person happy)
Evidence: 0.97
¬ Plausible(buy present for others, be motivated by it feel good)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.92
Remarkable(buy present for others, be used to make person happy)
Evidence: 0.96
¬ Remarkable(buy present for others, be motivated by it feel good)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.67
Salient(buy present for others, be used to make person happy)
Evidence: 0.68
¬ Salient(buy present for others, be motivated by make them happy)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.67
Salient(buy present for others, be used to make person happy)
Evidence: 0.70
¬ Salient(buy present for others, be used to make others happy)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.67
Salient(buy present for others, be used to make person happy)
Evidence: 0.70
¬ Salient(buy present for others, causes make them happy)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.67
Salient(buy present for others, be used to make person happy)
Evidence: 0.71
¬ Salient(buy present for others, be motivated by make them feel happy)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.67
Salient(buy present for others, be used to make person happy)
Evidence: 0.76
¬ Salient(buy present for others, causes you might make someone happy)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.67
Salient(buy present for others, be used to make person happy)
Evidence: 0.72
¬ Salient(buy present for others, be motivated by it feel good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.67
Salient(buy present for others, be used to make person happy)
Evidence: 0.17
¬ Typical(buy present for others, be used to make person happy)
Evidence: 0.92
¬ Remarkable(buy present for others, be used to make person happy)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(buy present for others, be used to make person happy)
Evidence: 0.17
¬ Typical(buy present for others, be used to make person happy)