buy something: requires steal some money first

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires steal some money first 1.00
requires steal car 0.89
requires save some money 0.82
be used to get rid of extra money 0.80
requires money 0.78
causes spend lot of money 0.77
causes lose money 0.77
causes use money 0.76
requires spend money 0.76
requires count your money 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.15
¬ Salient(buy something, requires steal some money first)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.00
¬ Remarkable(buy something, requires steal car)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.03
¬ Salient(buy something, requires steal car)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.71
¬ Plausible(buy something, requires steal car)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.07
¬ Typical(buy something, requires save some money)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.98
¬ Plausible(buy something, requires save some money)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.05
¬ Typical(buy something, requires money)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.90
¬ Plausible(buy something, be used to get rid of extra money)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.05
¬ Typical(buy something, causes use money)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.04
¬ Typical(buy something, requires spend money)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.99
¬ Plausible(buy something, requires money)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.90
¬ Plausible(buy something, causes lose money)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.95
¬ Plausible(buy something, causes spend lot of money)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.13
¬ Typical(buy something, causes spend lot of money)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.99
¬ Plausible(buy something, causes use money)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.96
¬ Plausible(buy something, requires count your money)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.99
¬ Plausible(buy something, requires spend money)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.12
¬ Typical(buy something, requires count your money)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.22
¬ Typical(buy something, be used to get rid of extra money)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.23
¬ Typical(buy something, causes lose money)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.60
¬ Salient(buy something, causes lose money)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.82
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.92
¬ Remarkable(buy something, requires save some money)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.80
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.63
¬ Salient(buy something, be used to get rid of extra money)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.80
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.90
¬ Remarkable(buy something, be used to get rid of extra money)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.88
¬ Remarkable(buy something, causes lose money)
0.30
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.75
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.87
¬ Remarkable(buy something, requires count your money)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.91
¬ Remarkable(buy something, requires money)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.91
¬ Remarkable(buy something, causes spend lot of money)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.76
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.91
¬ Remarkable(buy something, causes use money)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.76
Evidence: 0.40
Remarkable(buy something, requires steal some money first)
Evidence: 0.91
¬ Remarkable(buy something, requires spend money)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.68
¬ Salient(buy something, causes spend lot of money)
0.25
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.89
Evidence: 0.32
Typical(buy something, requires steal some money first)
Evidence: 0.99
¬ Typical(buy something, requires steal car)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.75
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.78
¬ Salient(buy something, requires count your money)
0.21
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.82
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.83
¬ Salient(buy something, requires save some money)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.78
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.88
¬ Salient(buy something, requires money)
0.14
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.76
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.91
¬ Salient(buy something, causes use money)
0.14
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.76
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.92
¬ Salient(buy something, requires spend money)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.15
Salient(buy something, requires steal some money first)
Evidence: 0.32
¬ Typical(buy something, requires steal some money first)
Evidence: 0.40
¬ Remarkable(buy something, requires steal some money first)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(buy something, requires steal some money first)
Evidence: 0.32
¬ Typical(buy something, requires steal some money first)