cannon: be cart spell

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gun
Weight: 0.59
, thing
Weight: 0.58
, device
Weight: 0.55
, artifact
Weight: 0.52
Siblings machine gun
Weight: 0.34
, bazooka
Weight: 0.33
, weapon
Weight: 0.32

Related properties

Property Similarity
be cart spell 1.00
be good cart 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.37
Plausible(cannon, be cart spell)
Evidence: 0.07
¬ Salient(cannon, be cart spell)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.04
Remarkable(cannon, be cart spell)
Evidence: 0.06
¬ Remarkable(cannon, be good cart)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.07
Salient(cannon, be cart spell)
Evidence: 0.11
¬ Salient(cannon, be good cart)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.27
Typical(cannon, be cart spell)
Evidence: 0.37
¬ Typical(cannon, be good cart)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.37
Plausible(cannon, be cart spell)
Evidence: 0.49
¬ Plausible(cannon, be good cart)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.07
Salient(cannon, be cart spell)
Evidence: 0.27
¬ Typical(cannon, be cart spell)
Evidence: 0.04
¬ Remarkable(cannon, be cart spell)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.37
Plausible(cannon, be cart spell)
Evidence: 0.27
¬ Typical(cannon, be cart spell)