cannon: be used to make war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gun
Weight: 0.59
, thing
Weight: 0.58
, device
Weight: 0.55
, people
Weight: 0.52
Siblings machine gun
Weight: 0.34
, bazooka
Weight: 0.33
, rifle
Weight: 0.33
, weapon
Weight: 0.32
, windmill
Weight: 0.32

Related properties

Property Similarity
be used to make war 1.00
be used to war 0.96
be use in war 0.95
be at war 0.94
be a part of war 0.93
be used to fight in war 0.90
be used to kill person in war 0.87
be shoot in civil war 0.84
be at war museum 0.83
be need to survive war 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.95
Evidence: 0.52
Plausible(gun, be use in war)
Evidence: 0.64
¬ Typical(cannon, be used to make war)
0.35
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.94
Evidence: 0.31
Plausible(gun, be at war)
Evidence: 0.64
¬ Typical(cannon, be used to make war)
0.27
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.93
Evidence: 0.13
Plausible(gun, be a part of war)
Evidence: 0.64
¬ Typical(cannon, be used to make war)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.13
¬ Plausible(gun, be a part of war)
0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.31
¬ Plausible(gun, be at war)
0.06
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.52
¬ Plausible(gun, be use in war)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.95
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.53
¬ Remarkable(gun, be use in war)
0.33
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.94
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.61
¬ Remarkable(gun, be at war)
0.30
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.93
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.69
¬ Remarkable(gun, be a part of war)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.37
¬ Remarkable(machine gun, be used to kill person in war)
0.09
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.96
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.37
¬ Remarkable(weapon, be need to survive war)
0.08
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.93
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.59
¬ Remarkable(weapon, be used to fight in war)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.52
Plausible(gun, be use in war)
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.42
¬ Plausible(cannon, be used to make war)
0.36
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.31
Plausible(gun, be at war)
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.42
¬ Plausible(cannon, be used to make war)
0.34
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.13
Plausible(gun, be a part of war)
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.42
¬ Plausible(cannon, be used to make war)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.51
Remarkable(rifle, be used to war)
Evidence: 0.05
¬ Plausible(rifle, be used to war)
0.54
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.56
Remarkable(weapon, be a part of war)
Evidence: 0.13
¬ Plausible(weapon, be a part of war)
0.51
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.59
Remarkable(weapon, be used to fight in war)
Evidence: 0.21
¬ Plausible(weapon, be used to fight in war)
0.50
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.37
Remarkable(machine gun, be used to kill person in war)
Evidence: 0.15
¬ Plausible(machine gun, be used to kill person in war)
0.47
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.37
Remarkable(weapon, be need to survive war)
Evidence: 0.18
¬ Plausible(weapon, be need to survive war)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.30
¬ Salient(cannon, be used to make war)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.30
Salient(cannon, be used to make war)
Evidence: 0.09
¬ Salient(cannon, be shoot in civil war)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.23
¬ Remarkable(cannon, be shoot in civil war)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.64
Typical(cannon, be used to make war)
Evidence: 0.53
¬ Typical(cannon, be use in war)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.30
Salient(cannon, be used to make war)
Evidence: 0.31
¬ Salient(cannon, be used to war)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.64
Typical(cannon, be used to make war)
Evidence: 0.60
¬ Typical(cannon, be used to war)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.63
¬ Remarkable(cannon, be used to war)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.64
Typical(cannon, be used to make war)
Evidence: 0.60
¬ Typical(cannon, be at war)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.30
Salient(cannon, be used to make war)
Evidence: 0.19
¬ Salient(cannon, be at war museum)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.70
¬ Remarkable(cannon, be use in war)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.30
Salient(cannon, be used to make war)
Evidence: 0.36
¬ Salient(cannon, be use in war)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.70
¬ Remarkable(cannon, be at war)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.43
¬ Plausible(cannon, be at war)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.94
Evidence: 0.30
Salient(cannon, be used to make war)
Evidence: 0.37
¬ Salient(cannon, be at war)
0.60
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.46
¬ Plausible(cannon, be used to war)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.47
¬ Remarkable(cannon, be at war museum)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.50
¬ Plausible(cannon, be use in war)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.43
¬ Plausible(cannon, be at war museum)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.64
Typical(cannon, be used to make war)
Evidence: 0.72
¬ Typical(cannon, be shoot in civil war)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.64
Typical(cannon, be used to make war)
Evidence: 0.70
¬ Typical(cannon, be at war museum)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.52
¬ Plausible(cannon, be shoot in civil war)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.30
Salient(cannon, be used to make war)
Evidence: 0.64
¬ Typical(cannon, be used to make war)
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.42
Plausible(cannon, be used to make war)
Evidence: 0.64
¬ Typical(cannon, be used to make war)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.24
¬ Typical(gun, be use in war)
0.37
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.35
¬ Typical(gun, be at war)
0.32
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.93
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.52
¬ Typical(gun, be a part of war)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.08
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.93
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.57
¬ Typical(machine gun, be used to kill person in war)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)
0.07
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.96
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
Evidence: 0.73
¬ Typical(rifle, be used to war)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.64
Typical(cannon, be used to make war)
Evidence: 0.24
¬ Typical(gun, be use in war)
0.40
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.64
Typical(cannon, be used to make war)
Evidence: 0.35
¬ Typical(gun, be at war)
0.37
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.64
Typical(cannon, be used to make war)
Evidence: 0.52
¬ Typical(gun, be a part of war)