cannonball: be used to warfare

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.52
, artifact
Weight: 0.52
, thing
Weight: 0.50
, character
Weight: 0.46
, projectile
Weight: 0.46
Siblings cannon
Weight: 0.32
, meteor
Weight: 0.32
, skull
Weight: 0.31
, slingshot
Weight: 0.31
, boomerang
Weight: 0.31

Related properties

Property Similarity
be used to warfare 1.00
be use in war 0.78
be used to war 0.78
be at war 0.76
be used to make war 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)
Evidence: 0.63
¬ Remarkable(cannon, be used to war)
0.06
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)
Evidence: 0.65
¬ Remarkable(cannon, be used to make war)
0.06
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)
Evidence: 0.70
¬ Remarkable(cannon, be use in war)
0.06
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)
Evidence: 0.70
¬ Remarkable(cannon, be at war)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.65
Plausible(cannonball, be used to warfare)
Evidence: 0.70
Remarkable(cannon, be use in war)
Evidence: 0.50
¬ Plausible(cannon, be use in war)
0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.65
Plausible(cannonball, be used to warfare)
Evidence: 0.63
Remarkable(cannon, be used to war)
Evidence: 0.46
¬ Plausible(cannon, be used to war)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.65
Plausible(cannonball, be used to warfare)
Evidence: 0.70
Remarkable(cannon, be at war)
Evidence: 0.43
¬ Plausible(cannon, be at war)
0.43
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.65
Plausible(cannonball, be used to warfare)
Evidence: 0.65
Remarkable(cannon, be used to make war)
Evidence: 0.42
¬ Plausible(cannon, be used to make war)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.65
Plausible(cannonball, be used to warfare)
Evidence: 0.55
¬ Salient(cannonball, be used to warfare)

Similarity expansion

0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.65
Plausible(cannonball, be used to warfare)
Evidence: 0.58
¬ Plausible(cannonball, be at war)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.48
Typical(cannonball, be used to warfare)
Evidence: 0.44
¬ Typical(cannonball, be at war)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.55
Salient(cannonball, be used to warfare)
Evidence: 0.59
¬ Salient(cannonball, be at war)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.55
Remarkable(cannonball, be used to warfare)
Evidence: 0.75
¬ Remarkable(cannonball, be at war)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.55
Salient(cannonball, be used to warfare)
Evidence: 0.48
¬ Typical(cannonball, be used to warfare)
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.65
Plausible(cannonball, be used to warfare)
Evidence: 0.48
¬ Typical(cannonball, be used to warfare)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)
Evidence: 0.53
¬ Typical(cannon, be use in war)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)
Evidence: 0.60
¬ Typical(cannon, be used to war)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)
Evidence: 0.60
¬ Typical(cannon, be at war)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.55
¬ Remarkable(cannonball, be used to warfare)
Evidence: 0.64
¬ Typical(cannon, be used to make war)