cash in: be motivated by you have to go home

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you have to go home 1.00
be used to person who want there money now 0.85
be motivated by you win 0.84
be motivated by you no long feel lucky 0.83
be motivated by leave 0.83
be used to get your money 0.82
be motivated by you finish 0.82
causes you get money 0.81
be motivated by you have lot of chip 0.81
requires do it 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.58
¬ Salient(cash in, be motivated by you have to go home)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.04
¬ Typical(cash in, be used to get your money)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.03
¬ Typical(cash in, causes you get money)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.40
¬ Remarkable(cash in, be motivated by you no long feel lucky)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.40
¬ Remarkable(cash in, be motivated by leave)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.13
¬ Typical(cash in, be used to person who want there money now)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.79
¬ Plausible(cash in, be motivated by you win)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.73
¬ Plausible(cash in, be motivated by leave)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.81
¬ Plausible(cash in, be motivated by you no long feel lucky)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.93
¬ Plausible(cash in, be used to person who want there money now)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.59
¬ Remarkable(cash in, be motivated by you finish)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.79
¬ Remarkable(cash in, be motivated by you win)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.77
¬ Plausible(cash in, be motivated by you finish)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.90
¬ Remarkable(cash in, be used to person who want there money now)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.84
¬ Plausible(cash in, be motivated by you have lot of chip)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.99
¬ Plausible(cash in, be used to get your money)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.73
¬ Remarkable(cash in, requires do it)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.33
¬ Salient(cash in, be motivated by you no long feel lucky)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 1.00
¬ Plausible(cash in, causes you get money)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.81
¬ Remarkable(cash in, be motivated by you have lot of chip)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.95
¬ Plausible(cash in, requires do it)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.94
¬ Remarkable(cash in, be used to get your money)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.16
¬ Typical(cash in, requires do it)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.85
Remarkable(cash in, be motivated by you have to go home)
Evidence: 0.93
¬ Remarkable(cash in, causes you get money)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.39
¬ Salient(cash in, be motivated by leave)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.44
¬ Salient(cash in, requires do it)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.57
¬ Salient(cash in, be motivated by you win)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.30
¬ Typical(cash in, be motivated by you have lot of chip)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.59
¬ Salient(cash in, be motivated by you finish)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.58
¬ Salient(cash in, be motivated by you have lot of chip)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.37
¬ Typical(cash in, be motivated by you win)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.71
¬ Salient(cash in, be used to person who want there money now)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.45
¬ Typical(cash in, be motivated by you no long feel lucky)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.45
¬ Typical(cash in, be motivated by you finish)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.90
¬ Salient(cash in, be used to get your money)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.93
¬ Salient(cash in, causes you get money)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.23
Typical(cash in, be motivated by you have to go home)
Evidence: 0.55
¬ Typical(cash in, be motivated by leave)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.58
Salient(cash in, be motivated by you have to go home)
Evidence: 0.23
¬ Typical(cash in, be motivated by you have to go home)
Evidence: 0.85
¬ Remarkable(cash in, be motivated by you have to go home)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(cash in, be motivated by you have to go home)
Evidence: 0.23
¬ Typical(cash in, be motivated by you have to go home)