catwalk: be used to get around

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents show
Weight: 0.51
, thing
Weight: 0.45
, part
Weight: 0.44
, floor
Weight: 0.43
, accessory
Weight: 0.42
Siblings talk show
Weight: 0.31
, soap opera
Weight: 0.31
, game show
Weight: 0.30
, lingerie
Weight: 0.30
, swimsuit
Weight: 0.29

Related properties

Property Similarity
be used to get around 1.00
be at all build 0.77
be happen all time 0.76
be use for walk on 0.76
be happen without your know 0.76
be outside or inside 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.48
Plausible(floor, be at all build)
Evidence: 0.40
¬ Typical(catwalk, be used to get around)
0.39
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.40
¬ Typical(catwalk, be used to get around)
0.36
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.40
¬ Typical(catwalk, be used to get around)
0.35
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.24
Plausible(thing, be outside or inside)
Evidence: 0.40
¬ Typical(catwalk, be used to get around)
0.32
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.10
Plausible(floor, be use for walk on)
Evidence: 0.40
¬ Typical(catwalk, be used to get around)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.25
Plausible(catwalk, be used to get around)
Evidence: 0.10
¬ Plausible(floor, be use for walk on)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.25
Plausible(catwalk, be used to get around)
Evidence: 0.24
¬ Plausible(thing, be outside or inside)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.25
Plausible(catwalk, be used to get around)
Evidence: 0.28
¬ Plausible(thing, be happen all time)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.25
Plausible(catwalk, be used to get around)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.25
Plausible(catwalk, be used to get around)
Evidence: 0.48
¬ Plausible(floor, be at all build)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.46
¬ Remarkable(thing, be outside or inside)
0.31
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.53
¬ Remarkable(floor, be use for walk on)
0.27
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.68
¬ Remarkable(floor, be at all build)
0.27
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.68
¬ Remarkable(thing, be happen all time)
0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.48
Plausible(floor, be at all build)
Evidence: 0.55
Remarkable(catwalk, be used to get around)
Evidence: 0.25
¬ Plausible(catwalk, be used to get around)
0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.55
Remarkable(catwalk, be used to get around)
Evidence: 0.25
¬ Plausible(catwalk, be used to get around)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.55
Remarkable(catwalk, be used to get around)
Evidence: 0.25
¬ Plausible(catwalk, be used to get around)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.24
Plausible(thing, be outside or inside)
Evidence: 0.55
Remarkable(catwalk, be used to get around)
Evidence: 0.25
¬ Plausible(catwalk, be used to get around)
0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.10
Plausible(floor, be use for walk on)
Evidence: 0.55
Remarkable(catwalk, be used to get around)
Evidence: 0.25
¬ Plausible(catwalk, be used to get around)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.25
Plausible(catwalk, be used to get around)
Evidence: 0.71
¬ Salient(catwalk, be used to get around)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.71
Salient(catwalk, be used to get around)
Evidence: 0.40
¬ Typical(catwalk, be used to get around)
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.25
Plausible(catwalk, be used to get around)
Evidence: 0.40
¬ Typical(catwalk, be used to get around)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.23
¬ Typical(floor, be at all build)
0.33
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.31
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.28
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.49
¬ Typical(thing, be outside or inside)
0.26
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(catwalk, be used to get around)
Evidence: 0.61
¬ Typical(floor, be use for walk on)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.40
Typical(catwalk, be used to get around)
Evidence: 0.23
¬ Typical(floor, be at all build)
0.31
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.40
Typical(catwalk, be used to get around)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.28
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.40
Typical(catwalk, be used to get around)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.26
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.40
Typical(catwalk, be used to get around)
Evidence: 0.49
¬ Typical(thing, be outside or inside)
0.23
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.40
Typical(catwalk, be used to get around)
Evidence: 0.61
¬ Typical(floor, be use for walk on)