center: be good at rep

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents facility
Weight: 0.69
, institution
Weight: 0.60
, part
Weight: 0.60
, player
Weight: 0.60
Siblings central park
Weight: 0.69
, mosque
Weight: 0.65
, institute
Weight: 0.62
, clinic
Weight: 0.60
, odessa
Weight: 0.50

Related properties

Property Similarity
be good at rep 1.00
be good at rep grinding 0.88
be good at rep grinding in park 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(center, be good at rep)
Evidence: 0.82
¬ Salient(center, be good at rep)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.97
Plausible(center, be good at rep)
Evidence: 0.93
¬ Plausible(center, be good at rep grinding)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.97
Plausible(center, be good at rep)
Evidence: 0.96
¬ Plausible(center, be good at rep grinding in park)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.82
Salient(center, be good at rep)
Evidence: 0.55
¬ Salient(center, be good at rep grinding)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.82
Salient(center, be good at rep)
Evidence: 0.59
¬ Salient(center, be good at rep grinding in park)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.80
Typical(center, be good at rep)
Evidence: 0.70
¬ Typical(center, be good at rep grinding)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.48
Remarkable(center, be good at rep)
Evidence: 0.27
¬ Remarkable(center, be good at rep grinding in park)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.48
Remarkable(center, be good at rep)
Evidence: 0.33
¬ Remarkable(center, be good at rep grinding)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.80
Typical(center, be good at rep)
Evidence: 0.83
¬ Typical(center, be good at rep grinding in park)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.82
Salient(center, be good at rep)
Evidence: 0.80
¬ Typical(center, be good at rep)
Evidence: 0.48
¬ Remarkable(center, be good at rep)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(center, be good at rep)
Evidence: 0.80
¬ Typical(center, be good at rep)