champion: be defined as best at any give activity

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents title
Weight: 0.71
, player
Weight: 0.61
, man
Weight: 0.58
, star
Weight: 0.57
, member
Weight: 0.55
Siblings winner
Weight: 0.36
, victor
Weight: 0.34
, tennis player
Weight: 0.33
, old man
Weight: 0.33
, football player
Weight: 0.33

Related properties

Property Similarity
be defined as best at any give activity 1.00
be used to for make you feel good 0.80
be defined as only animal that worry about time 0.79
consider whether or not 0.78
be defined as animal that like to explore 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.45
¬ Typical(champion, be defined as best at any give activity)
0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.52
Plausible(man, be defined as animal that like to explore)
Evidence: 0.45
¬ Typical(champion, be defined as best at any give activity)
0.39
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.42
Plausible(man, be defined as only animal that worry about time)
Evidence: 0.45
¬ Typical(champion, be defined as best at any give activity)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.20
Plausible(champion, be defined as best at any give activity)
Evidence: 0.42
¬ Plausible(man, be defined as only animal that worry about time)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.20
Plausible(champion, be defined as best at any give activity)
Evidence: 0.55
¬ Plausible(man, be used to for make you feel good)
0.04
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.20
Plausible(champion, be defined as best at any give activity)
Evidence: 0.52
¬ Plausible(man, be defined as animal that like to explore)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(champion, be defined as best at any give activity)
Evidence: 0.28
¬ Remarkable(man, be defined as only animal that worry about time)
0.28
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(champion, be defined as best at any give activity)
Evidence: 0.58
¬ Remarkable(man, be defined as animal that like to explore)
0.22
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.61
¬ Remarkable(champion, be defined as best at any give activity)
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.61
Remarkable(champion, be defined as best at any give activity)
Evidence: 0.20
¬ Plausible(champion, be defined as best at any give activity)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.42
Plausible(man, be defined as only animal that worry about time)
Evidence: 0.61
Remarkable(champion, be defined as best at any give activity)
Evidence: 0.20
¬ Plausible(champion, be defined as best at any give activity)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.52
Plausible(man, be defined as animal that like to explore)
Evidence: 0.61
Remarkable(champion, be defined as best at any give activity)
Evidence: 0.20
¬ Plausible(champion, be defined as best at any give activity)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.20
Plausible(champion, be defined as best at any give activity)
Evidence: 0.71
¬ Salient(champion, be defined as best at any give activity)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.71
Salient(champion, be defined as best at any give activity)
Evidence: 0.45
¬ Typical(champion, be defined as best at any give activity)
Evidence: 0.61
¬ Remarkable(champion, be defined as best at any give activity)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.20
Plausible(champion, be defined as best at any give activity)
Evidence: 0.45
¬ Typical(champion, be defined as best at any give activity)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.61
¬ Remarkable(champion, be defined as best at any give activity)
Evidence: 0.22
¬ Typical(man, be used to for make you feel good)
0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(champion, be defined as best at any give activity)
Evidence: 0.30
¬ Typical(man, be defined as animal that like to explore)
0.29
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(champion, be defined as best at any give activity)
Evidence: 0.44
¬ Typical(man, be defined as only animal that worry about time)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.45
Typical(champion, be defined as best at any give activity)
Evidence: 0.22
¬ Typical(man, be used to for make you feel good)
0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.45
Typical(champion, be defined as best at any give activity)
Evidence: 0.30
¬ Typical(man, be defined as animal that like to explore)
0.29
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.45
Typical(champion, be defined as best at any give activity)
Evidence: 0.44
¬ Typical(man, be defined as only animal that worry about time)