character: get nosebleeds in anime

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents characteristic
Weight: 0.69
, guy
Weight: 0.64
, factor
Weight: 0.63
, human being
Weight: 0.63
Siblings villain
Weight: 0.70
, superman
Weight: 0.69
, spider man
Weight: 0.69
, clown
Weight: 0.68
, superhero
Weight: 0.68

Related properties

Property Similarity
get nosebleeds in anime 1.00
be in anime 0.83
be in anime white 0.81
be in anime look white 0.81
be in anime akward 0.79
be in japanese anime 0.79
be in manga 0.77
be in anime look realistic 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Plausible(character, get nosebleeds in anime)
Evidence: 0.02
¬ Salient(character, get nosebleeds in anime)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.02
Remarkable(character, get nosebleeds in anime)
Evidence: 0.18
¬ Remarkable(character, be in anime)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.02
Salient(character, get nosebleeds in anime)
Evidence: 0.20
¬ Salient(character, be in anime)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.02
Plausible(character, get nosebleeds in anime)
Evidence: 0.28
¬ Plausible(character, be in anime)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.02
Remarkable(character, get nosebleeds in anime)
Evidence: 0.29
¬ Remarkable(character, be in anime look white)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.02
Remarkable(character, get nosebleeds in anime)
Evidence: 0.32
¬ Remarkable(character, be in anime white)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.20
Typical(character, get nosebleeds in anime)
Evidence: 0.52
¬ Typical(character, be in anime)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.81
Evidence: 0.02
Salient(character, get nosebleeds in anime)
Evidence: 0.50
¬ Salient(character, be in anime look white)
0.26
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.81
Evidence: 0.02
Salient(character, get nosebleeds in anime)
Evidence: 0.63
¬ Salient(character, be in anime white)
0.26
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.02
Plausible(character, get nosebleeds in anime)
Evidence: 0.64
¬ Plausible(character, be in anime look white)
0.23
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.81
Evidence: 0.20
Typical(character, get nosebleeds in anime)
Evidence: 0.84
¬ Typical(character, be in anime look white)
0.20
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.81
Evidence: 0.20
Typical(character, get nosebleeds in anime)
Evidence: 0.89
¬ Typical(character, be in anime white)
0.20
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.81
Evidence: 0.02
Plausible(character, get nosebleeds in anime)
Evidence: 0.73
¬ Plausible(character, be in anime white)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(character, get nosebleeds in anime)
Evidence: 0.20
¬ Typical(character, get nosebleeds in anime)
Evidence: 0.02
¬ Remarkable(character, get nosebleeds in anime)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.02
Plausible(character, get nosebleeds in anime)
Evidence: 0.20
¬ Typical(character, get nosebleeds in anime)