charm: be bad luck in military

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents trait
Weight: 0.59
, quality
Weight: 0.59
, virtue
Weight: 0.58
, object
Weight: 0.56
Siblings friendliness
Weight: 0.34
, humor
Weight: 0.34
, warmth
Weight: 0.33
, honesty
Weight: 0.33
, taste
Weight: 0.33

Related properties

Property Similarity
be bad luck in military 1.00
is bad luck 0.91
has state luck 0.88
is candy bad luck 0.85
is candy luck 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Plausible(charm, be bad luck in military)
Evidence: 0.00
¬ Salient(charm, be bad luck in military)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.00
Plausible(charm, be bad luck in military)
Evidence: 0.00
¬ Plausible(charm, is bad luck)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.00
Salient(charm, be bad luck in military)
Evidence: 0.01
¬ Salient(charm, is bad luck)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.01
Remarkable(charm, be bad luck in military)
Evidence: 0.01
¬ Remarkable(charm, is bad luck)
0.72
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.00
Plausible(charm, be bad luck in military)
Evidence: 0.00
¬ Plausible(charm, is candy bad luck)
0.72
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.00
Salient(charm, be bad luck in military)
Evidence: 0.00
¬ Salient(charm, is candy bad luck)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.01
Remarkable(charm, be bad luck in military)
Evidence: 0.01
¬ Remarkable(charm, is candy bad luck)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.11
Typical(charm, be bad luck in military)
Evidence: 0.12
¬ Typical(charm, is bad luck)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.11
Typical(charm, be bad luck in military)
Evidence: 0.12
¬ Typical(charm, is candy bad luck)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.00
Plausible(charm, be bad luck in military)
Evidence: 0.18
¬ Plausible(charm, is candy luck)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.11
Typical(charm, be bad luck in military)
Evidence: 0.22
¬ Typical(charm, is candy luck)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.11
Typical(charm, be bad luck in military)
Evidence: 0.32
¬ Typical(charm, has state luck)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.00
Salient(charm, be bad luck in military)
Evidence: 0.24
¬ Salient(charm, is candy luck)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.00
Salient(charm, be bad luck in military)
Evidence: 0.30
¬ Salient(charm, has state luck)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.88
Evidence: 0.01
Remarkable(charm, be bad luck in military)
Evidence: 0.37
¬ Remarkable(charm, has state luck)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.01
Remarkable(charm, be bad luck in military)
Evidence: 0.39
¬ Remarkable(charm, is candy luck)
0.22
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.88
Evidence: 0.00
Plausible(charm, be bad luck in military)
Evidence: 0.71
¬ Plausible(charm, has state luck)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Salient(charm, be bad luck in military)
Evidence: 0.11
¬ Typical(charm, be bad luck in military)
Evidence: 0.01
¬ Remarkable(charm, be bad luck in military)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.00
Plausible(charm, be bad luck in military)
Evidence: 0.11
¬ Typical(charm, be bad luck in military)