chase: is online

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bank
Weight: 0.59
, man
Weight: 0.55
, corporation
Weight: 0.55
, game
Weight: 0.54
, film
Weight: 0.54
Siblings young man
Weight: 0.33
, hunt
Weight: 0.32
, old man
Weight: 0.32
, football game
Weight: 0.32

Related properties

Property Similarity
is online 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.12
¬ Remarkable(chase, is online)
Evidence: 0.43
¬ Remarkable(hunt, is online)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.16
Plausible(chase, is online)
Evidence: 0.43
Remarkable(hunt, is online)
Evidence: 0.51
¬ Plausible(hunt, is online)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.16
Plausible(chase, is online)
Evidence: 0.14
¬ Salient(chase, is online)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.14
Salient(chase, is online)
Evidence: 0.44
¬ Typical(chase, is online)
Evidence: 0.12
¬ Remarkable(chase, is online)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.16
Plausible(chase, is online)
Evidence: 0.44
¬ Typical(chase, is online)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.12
¬ Remarkable(chase, is online)
Evidence: 0.60
¬ Typical(hunt, is online)