chess piece: be used to make strategic move

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents musical instrument
Weight: 0.69
, item
Weight: 0.68
, object
Weight: 0.62
, thing
Weight: 0.57
Siblings pawn
Weight: 0.70
, rook
Weight: 0.46
, percussion instrument
Weight: 0.36
, chess board
Weight: 0.36
, chess set
Weight: 0.36

Related properties

Property Similarity
be used to make strategic move 1.00
be used to play strategic game 0.88
be used to play strategic game of chess 0.83
be used to make move 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(chess piece, be used to make strategic move)
Evidence: 0.73
¬ Remarkable(chess set, be used to play strategic game)
0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(chess piece, be used to make strategic move)
Evidence: 0.87
¬ Remarkable(chess board, be used to play strategic game of chess)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.41
Plausible(chess piece, be used to make strategic move)
Evidence: 0.73
Remarkable(chess set, be used to play strategic game)
Evidence: 0.36
¬ Plausible(chess set, be used to play strategic game)
0.47
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.41
Plausible(chess piece, be used to make strategic move)
Evidence: 0.87
Remarkable(chess board, be used to play strategic game of chess)
Evidence: 0.58
¬ Plausible(chess board, be used to play strategic game of chess)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.41
Plausible(chess piece, be used to make strategic move)
Evidence: 0.85
¬ Salient(chess piece, be used to make strategic move)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.26
Typical(chess piece, be used to make strategic move)
Evidence: 0.15
¬ Typical(chess piece, be used to make move)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.85
Salient(chess piece, be used to make strategic move)
Evidence: 0.90
¬ Salient(chess piece, be used to make move)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.68
Remarkable(chess piece, be used to make strategic move)
Evidence: 0.77
¬ Remarkable(chess piece, be used to make move)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.82
Evidence: 0.41
Plausible(chess piece, be used to make strategic move)
Evidence: 0.64
¬ Plausible(chess piece, be used to make move)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.85
Salient(chess piece, be used to make strategic move)
Evidence: 0.26
¬ Typical(chess piece, be used to make strategic move)
Evidence: 0.68
¬ Remarkable(chess piece, be used to make strategic move)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.41
Plausible(chess piece, be used to make strategic move)
Evidence: 0.26
¬ Typical(chess piece, be used to make strategic move)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(chess piece, be used to make strategic move)
Evidence: 0.15
¬ Typical(chess board, be used to play strategic game of chess)
0.10
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(chess piece, be used to make strategic move)
Evidence: 0.28
¬ Typical(chess set, be used to play strategic game)