child: wind clockwork toy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents boy
Weight: 0.66
, girl
Weight: 0.66
, angel
Weight: 0.65
, toddler
Weight: 0.61
Siblings young person
Weight: 0.67
, boy scout
Weight: 0.67
, daughter
Weight: 0.65
, nurse
Weight: 0.65
, baby
Weight: 0.65

Related properties

Property Similarity
wind clockwork toy 1.00
be play with toy 0.78
be used to play with toy 0.77
put away toy 0.77
has lot of toy 0.76
wants to play with toy 0.76
own toy 0.76
has rattle as toy 0.76
be at toy store 0.75
show toy to friend 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.19
Rule weight: 0.66
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.35
Plausible(toddler, wants to play with toy)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)
0.10
Rule weight: 0.66
Evidence weight: 0.20
Similarity weight: 0.76
Evidence: 0.18
Plausible(boy, has lot of toy)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)
0.07
Rule weight: 0.66
Evidence weight: 0.14
Similarity weight: 0.75
Evidence: 0.12
Plausible(girl, be at toy store)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)
0.07
Rule weight: 0.66
Evidence weight: 0.13
Similarity weight: 0.76
Evidence: 0.11
Plausible(boy, own toy)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)
0.06
Rule weight: 0.66
Evidence weight: 0.12
Similarity weight: 0.75
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.10
¬ Plausible(boy, be at toy store)
0.06
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.11
¬ Plausible(boy, own toy)
0.06
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.12
¬ Plausible(girl, be at toy store)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.18
¬ Plausible(boy, has lot of toy)
0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.35
¬ Plausible(toddler, wants to play with toy)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.44
¬ Remarkable(toddler, wants to play with toy)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.65
¬ Remarkable(boy, has lot of toy)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.69
¬ Remarkable(boy, own toy)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.53
¬ Remarkable(girl, be at toy store)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.57
¬ Remarkable(boy, be at toy store)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.53
¬ Remarkable(baby, wants to play with toy)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.55
¬ Remarkable(young person, wants to play with toy)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.35
Plausible(toddler, wants to play with toy)
Evidence: 0.02
Remarkable(child, wind clockwork toy)
Evidence: 0.21
¬ Plausible(child, wind clockwork toy)
0.26
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.18
Plausible(boy, has lot of toy)
Evidence: 0.02
Remarkable(child, wind clockwork toy)
Evidence: 0.21
¬ Plausible(child, wind clockwork toy)
0.26
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.11
Plausible(boy, own toy)
Evidence: 0.02
Remarkable(child, wind clockwork toy)
Evidence: 0.21
¬ Plausible(child, wind clockwork toy)
0.26
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.12
Plausible(girl, be at toy store)
Evidence: 0.02
Remarkable(child, wind clockwork toy)
Evidence: 0.21
¬ Plausible(child, wind clockwork toy)
0.26
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.02
Remarkable(child, wind clockwork toy)
Evidence: 0.21
¬ Plausible(child, wind clockwork toy)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.55
Remarkable(young person, wants to play with toy)
Evidence: 0.05
¬ Plausible(young person, wants to play with toy)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.53
Remarkable(baby, wants to play with toy)
Evidence: 0.13
¬ Plausible(baby, wants to play with toy)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.20
¬ Salient(child, wind clockwork toy)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.98
Typical(child, wind clockwork toy)
Evidence: 0.06
¬ Typical(child, be play with toy)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.78
Evidence: 0.20
Salient(child, wind clockwork toy)
Evidence: 0.87
¬ Salient(child, be play with toy)
0.19
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.78
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.90
¬ Plausible(child, be play with toy)
0.05
Rule weight: 0.85
Evidence weight: 0.08
Similarity weight: 0.78
Evidence: 0.02
Remarkable(child, wind clockwork toy)
Evidence: 0.94
¬ Remarkable(child, be play with toy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.20
Salient(child, wind clockwork toy)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)

Typical implies Plausible

0.11
Rule weight: 0.48
Evidence weight: 0.23
Similarity weight: 1.00
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.50
¬ Typical(boy, has lot of toy)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.55
¬ Typical(boy, own toy)
0.38
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.85
¬ Typical(toddler, wants to play with toy)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.62
¬ Typical(girl, be at toy store)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.62
¬ Typical(boy, be at toy store)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.63
¬ Typical(baby, wants to play with toy)
0.10
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
Evidence: 0.73
¬ Typical(young person, wants to play with toy)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.98
Typical(child, wind clockwork toy)
Evidence: 0.50
¬ Typical(boy, has lot of toy)
0.36
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.98
Typical(child, wind clockwork toy)
Evidence: 0.55
¬ Typical(boy, own toy)
0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Typical(child, wind clockwork toy)
Evidence: 0.85
¬ Typical(toddler, wants to play with toy)
0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.98
Typical(child, wind clockwork toy)
Evidence: 0.62
¬ Typical(girl, be at toy store)
0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.98
Typical(child, wind clockwork toy)
Evidence: 0.62
¬ Typical(boy, be at toy store)