clash: be considered right bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents band
Weight: 0.58
, group
Weight: 0.54
, artist
Weight: 0.50
, game
Weight: 0.43
Siblings mayhem
Weight: 0.31
, football game
Weight: 0.30
, cricket game
Weight: 0.30
, rubber band
Weight: 0.30
, derby
Weight: 0.30

Related properties

Property Similarity
be considered right bad 1.00
has quality bad 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.28
¬ Typical(clash, be considered right bad)
0.44
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.46
Plausible(band, has quality bad)
Evidence: 0.28
¬ Typical(clash, be considered right bad)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.08
Plausible(clash, be considered right bad)
Evidence: 0.46
¬ Plausible(band, has quality bad)
0.01
Rule weight: 0.09
Evidence weight: 0.12
Similarity weight: 0.78
Evidence: 0.08
Plausible(clash, be considered right bad)
Evidence: 0.96
¬ Plausible(game, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.13
¬ Remarkable(clash, be considered right bad)
Evidence: 0.48
¬ Remarkable(band, has quality bad)
0.41
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.13
¬ Remarkable(clash, be considered right bad)
Evidence: 0.73
¬ Remarkable(game, has quality bad)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.13
Remarkable(clash, be considered right bad)
Evidence: 0.08
¬ Plausible(clash, be considered right bad)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.46
Plausible(band, has quality bad)
Evidence: 0.13
Remarkable(clash, be considered right bad)
Evidence: 0.08
¬ Plausible(clash, be considered right bad)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.08
Plausible(clash, be considered right bad)
Evidence: 0.11
¬ Salient(clash, be considered right bad)

Similarity expansion

0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.13
Remarkable(clash, be considered right bad)
Evidence: 0.41
¬ Remarkable(clash, has quality bad)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.11
Salient(clash, be considered right bad)
Evidence: 0.49
¬ Salient(clash, has quality bad)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.28
Typical(clash, be considered right bad)
Evidence: 0.64
¬ Typical(clash, has quality bad)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.08
Plausible(clash, be considered right bad)
Evidence: 0.52
¬ Plausible(clash, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.11
Salient(clash, be considered right bad)
Evidence: 0.28
¬ Typical(clash, be considered right bad)
Evidence: 0.13
¬ Remarkable(clash, be considered right bad)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.08
Plausible(clash, be considered right bad)
Evidence: 0.28
¬ Typical(clash, be considered right bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.13
¬ Remarkable(clash, be considered right bad)
Evidence: 0.55
¬ Typical(band, has quality bad)
0.35
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.13
¬ Remarkable(clash, be considered right bad)
Evidence: 0.99
¬ Typical(game, has quality bad)

Typicality inheritance from parent to child

0.23
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.28
Typical(clash, be considered right bad)
Evidence: 0.55
¬ Typical(band, has quality bad)
0.11
Rule weight: 0.48
Evidence weight: 0.28
Similarity weight: 0.78
Evidence: 0.28
Typical(clash, be considered right bad)
Evidence: 0.99
¬ Typical(game, has quality bad)