cleaver: be bad on jax

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents knife
Weight: 0.65
, tool
Weight: 0.58
, weapon
Weight: 0.48
, item
Weight: 0.46
, member
Weight: 0.42
Siblings butter knife
Weight: 0.37
, pocket knife
Weight: 0.36
, swiss army knife
Weight: 0.35
, crowbar
Weight: 0.33
, scalpel
Weight: 0.33

Related properties

Property Similarity
be bad on jax 1.00
be good on lucian 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.63
Plausible(cleaver, be bad on jax)
Evidence: 0.58
¬ Salient(cleaver, be bad on jax)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.58
Salient(cleaver, be bad on jax)
Evidence: 0.33
¬ Salient(cleaver, be good on lucian)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.36
Remarkable(cleaver, be bad on jax)
Evidence: 0.24
¬ Remarkable(cleaver, be good on lucian)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.78
Typical(cleaver, be bad on jax)
Evidence: 0.69
¬ Typical(cleaver, be good on lucian)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.63
Plausible(cleaver, be bad on jax)
Evidence: 0.45
¬ Plausible(cleaver, be good on lucian)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.58
Salient(cleaver, be bad on jax)
Evidence: 0.78
¬ Typical(cleaver, be bad on jax)
Evidence: 0.36
¬ Remarkable(cleaver, be bad on jax)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.63
Plausible(cleaver, be bad on jax)
Evidence: 0.78
¬ Typical(cleaver, be bad on jax)