climb: be motivated by get up high

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents period
Weight: 0.48
, thing
Weight: 0.46
, part
Weight: 0.43
, ride
Weight: 0.42
Siblings jump
Weight: 0.31
, slide
Weight: 0.31
, claw
Weight: 0.30
, rollercoaster
Weight: 0.30
, ladder
Weight: 0.30

Related properties

Property Similarity
be motivated by get up high 1.00
be motivated by get high 0.97
be motivated by be high 0.93
be motivated by you need to get high 0.91
causes get high 0.89
be used to get to high place 0.88
be used to climb up high 0.87
be motivated by get on top of something 0.85
be motivated by get to top 0.84
be used to reach high 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.25
Similarity weight: 0.88
Evidence: 0.90
¬ Remarkable(climb, be motivated by get up high)
Evidence: 0.83
¬ Remarkable(ladder, be used to get to high place)
0.03
Rule weight: 0.13
Evidence weight: 0.26
Similarity weight: 0.83
Evidence: 0.90
¬ Remarkable(climb, be motivated by get up high)
Evidence: 0.82
¬ Remarkable(ladder, be used to reach high)
0.02
Rule weight: 0.13
Evidence weight: 0.20
Similarity weight: 0.87
Evidence: 0.90
¬ Remarkable(climb, be motivated by get up high)
Evidence: 0.88
¬ Remarkable(ladder, be used to climb up high)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.83
Remarkable(ladder, be used to get to high place)
Evidence: 0.06
¬ Plausible(ladder, be used to get to high place)
0.52
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.88
Remarkable(ladder, be used to climb up high)
Evidence: 0.09
¬ Plausible(ladder, be used to climb up high)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.82
Remarkable(ladder, be used to reach high)
Evidence: 0.48
¬ Plausible(ladder, be used to reach high)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.65
¬ Salient(climb, be motivated by get up high)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.97
Evidence: 0.90
Remarkable(climb, be motivated by get up high)
Evidence: 0.83
¬ Remarkable(climb, be motivated by get high)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.81
¬ Plausible(climb, be motivated by get high)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.90
Remarkable(climb, be motivated by get up high)
Evidence: 0.76
¬ Remarkable(climb, be motivated by be high)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.77
¬ Plausible(climb, be motivated by be high)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.18
Typical(climb, be motivated by get up high)
Evidence: 0.10
¬ Typical(climb, be motivated by you need to get high)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.69
¬ Plausible(climb, be motivated by you need to get high)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.90
Remarkable(climb, be motivated by get up high)
Evidence: 0.93
¬ Remarkable(climb, be motivated by you need to get high)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.90
Remarkable(climb, be motivated by get up high)
Evidence: 0.83
¬ Remarkable(climb, causes get high)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.83
¬ Plausible(climb, causes get high)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.18
Typical(climb, be motivated by get up high)
Evidence: 0.08
¬ Typical(climb, be motivated by get on top of something)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.73
¬ Plausible(climb, be motivated by get on top of something)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.90
Remarkable(climb, be motivated by get up high)
Evidence: 0.83
¬ Remarkable(climb, be motivated by get to top)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(climb, be motivated by get up high)
Evidence: 0.94
¬ Remarkable(climb, be motivated by get on top of something)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.65
Salient(climb, be motivated by get up high)
Evidence: 0.59
¬ Salient(climb, be motivated by get high)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.73
¬ Plausible(climb, be motivated by get to top)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.65
Salient(climb, be motivated by get up high)
Evidence: 0.59
¬ Salient(climb, be motivated by be high)
0.62
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.97
Evidence: 0.18
Typical(climb, be motivated by get up high)
Evidence: 0.31
¬ Typical(climb, be motivated by get high)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.65
Salient(climb, be motivated by get up high)
Evidence: 0.63
¬ Salient(climb, causes get high)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.18
Typical(climb, be motivated by get up high)
Evidence: 0.27
¬ Typical(climb, causes get high)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.65
Salient(climb, be motivated by get up high)
Evidence: 0.52
¬ Salient(climb, be motivated by get to top)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.18
Typical(climb, be motivated by get up high)
Evidence: 0.38
¬ Typical(climb, be motivated by be high)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.65
Salient(climb, be motivated by get up high)
Evidence: 0.86
¬ Salient(climb, be motivated by you need to get high)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.65
Salient(climb, be motivated by get up high)
Evidence: 0.87
¬ Salient(climb, be motivated by get on top of something)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.18
Typical(climb, be motivated by get up high)
Evidence: 0.40
¬ Typical(climb, be motivated by get to top)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.65
Salient(climb, be motivated by get up high)
Evidence: 0.18
¬ Typical(climb, be motivated by get up high)
Evidence: 0.90
¬ Remarkable(climb, be motivated by get up high)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.88
Plausible(climb, be motivated by get up high)
Evidence: 0.18
¬ Typical(climb, be motivated by get up high)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.90
¬ Remarkable(climb, be motivated by get up high)
Evidence: 0.41
¬ Typical(ladder, be used to climb up high)
0.06
Rule weight: 0.14
Evidence weight: 0.54
Similarity weight: 0.88
Evidence: 0.90
¬ Remarkable(climb, be motivated by get up high)
Evidence: 0.52
¬ Typical(ladder, be used to get to high place)
0.06
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.90
¬ Remarkable(climb, be motivated by get up high)
Evidence: 0.49
¬ Typical(ladder, be used to reach high)