cod: be 4 on pc regarding hacked lobbies

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents fish
Weight: 0.70
, species
Weight: 0.57
, whitefish
Weight: 0.56
, game
Weight: 0.54
, shooter
Weight: 0.54
Siblings atlantic salmon
Weight: 0.39
, halibut
Weight: 0.39
, herring
Weight: 0.39
, sturgeon
Weight: 0.38

Related properties

Property Similarity
be 4 on pc regarding hacked lobbies 1.00
be on pc 0.80
be bad on pc 0.79
be dead on pc 0.79
be on pc dead 0.79
die on pc 0.77
run on pc guy 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.01
¬ Salient(cod, be 4 on pc regarding hacked lobbies)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.03
¬ Plausible(cod, be dead on pc)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.03
¬ Plausible(cod, be on pc dead)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.03
¬ Plausible(cod, be dead on pc)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.01
Salient(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.03
¬ Salient(cod, be dead on pc)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.01
Salient(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.04
¬ Salient(cod, be dead on pc)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.01
Salient(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.04
¬ Salient(cod, be on pc dead)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.02
Remarkable(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.04
¬ Remarkable(cod, be dead on pc)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.02
Remarkable(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.05
¬ Remarkable(cod, be dead on pc)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.02
Remarkable(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.06
¬ Remarkable(cod, be on pc dead)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.03
¬ Plausible(cod, die on pc)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.07
¬ Plausible(cod, be on pc)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.07
¬ Plausible(cod, be bad on pc)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.02
¬ Plausible(cod, run on pc guy)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.01
Salient(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.03
¬ Salient(cod, run on pc guy)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.01
Salient(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.04
¬ Salient(cod, die on pc)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.01
Salient(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.08
¬ Salient(cod, be bad on pc)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.02
Remarkable(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.05
¬ Remarkable(cod, run on pc guy)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.01
Salient(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.10
¬ Salient(cod, be on pc)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.02
Remarkable(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.06
¬ Remarkable(cod, die on pc)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.02
Remarkable(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.10
¬ Remarkable(cod, be bad on pc)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.02
Remarkable(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.16
¬ Remarkable(cod, be on pc)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.16
Typical(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.18
¬ Typical(cod, be on pc dead)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.16
Typical(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.14
¬ Typical(cod, run on pc guy)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.16
Typical(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.20
¬ Typical(cod, be on pc)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.16
Typical(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.20
¬ Typical(cod, be dead on pc)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.16
Typical(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.20
¬ Typical(cod, be dead on pc)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.16
Typical(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.18
¬ Typical(cod, die on pc)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.16
Typical(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.24
¬ Typical(cod, be bad on pc)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.16
¬ Typical(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.02
¬ Remarkable(cod, be 4 on pc regarding hacked lobbies)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.01
Plausible(cod, be 4 on pc regarding hacked lobbies)
Evidence: 0.16
¬ Typical(cod, be 4 on pc regarding hacked lobbies)