cod: be advertised with single player

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents fish
Weight: 0.70
, species
Weight: 0.57
, whitefish
Weight: 0.56
, game
Weight: 0.54
, shooter
Weight: 0.54
Siblings atlantic salmon
Weight: 0.39
, halibut
Weight: 0.39
, herring
Weight: 0.39
, sturgeon
Weight: 0.38

Related properties

Property Similarity
be advertised with single player 1.00
be advertised with player 0.96
is 6 best game ever 0.76
is 6 game ever 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Plausible(cod, be advertised with single player)
Evidence: 0.02
¬ Salient(cod, be advertised with single player)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.02
Plausible(cod, be advertised with single player)
Evidence: 0.06
¬ Plausible(cod, be advertised with player)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.02
Salient(cod, be advertised with single player)
Evidence: 0.06
¬ Salient(cod, be advertised with player)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.02
Remarkable(cod, be advertised with single player)
Evidence: 0.07
¬ Remarkable(cod, be advertised with player)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.18
Typical(cod, be advertised with single player)
Evidence: 0.27
¬ Typical(cod, be advertised with player)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.02
Remarkable(cod, be advertised with single player)
Evidence: 0.03
¬ Remarkable(cod, is 6 best game ever)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.02
Plausible(cod, be advertised with single player)
Evidence: 0.04
¬ Plausible(cod, is 6 best game ever)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.02
Salient(cod, be advertised with single player)
Evidence: 0.04
¬ Salient(cod, is 6 best game ever)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.02
Remarkable(cod, be advertised with single player)
Evidence: 0.04
¬ Remarkable(cod, is 6 game ever)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.02
Plausible(cod, be advertised with single player)
Evidence: 0.04
¬ Plausible(cod, is 6 game ever)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.02
Salient(cod, be advertised with single player)
Evidence: 0.04
¬ Salient(cod, is 6 game ever)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.18
Typical(cod, be advertised with single player)
Evidence: 0.25
¬ Typical(cod, is 6 best game ever)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.18
Typical(cod, be advertised with single player)
Evidence: 0.26
¬ Typical(cod, is 6 game ever)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(cod, be advertised with single player)
Evidence: 0.18
¬ Typical(cod, be advertised with single player)
Evidence: 0.02
¬ Remarkable(cod, be advertised with single player)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.02
Plausible(cod, be advertised with single player)
Evidence: 0.18
¬ Typical(cod, be advertised with single player)