code: were used in war

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Siblings zip code
Weight: 0.80
, password
Weight: 0.66
, software
Weight: 0.65
, identifier
Weight: 0.62
, reference
Weight: 0.61

Related properties

Property Similarity
were used in war 1.00
were used in civil war 0.90
were used in history 0.79
be used in k-map 0.79
be for war enforced 0.78
were bad 0.76
was breaking significant in world war 2 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.07
Plausible(code, were used in war)
Evidence: 0.09
¬ Salient(code, were used in war)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.11
Remarkable(code, were used in war)
Evidence: 0.03
¬ Remarkable(code, were used in civil war)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.07
Plausible(code, were used in war)
Evidence: 0.03
¬ Plausible(code, were used in civil war)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.09
Salient(code, were used in war)
Evidence: 0.03
¬ Salient(code, were used in civil war)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.26
Typical(code, were used in war)
Evidence: 0.21
¬ Typical(code, were used in civil war)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.07
Plausible(code, were used in war)
Evidence: 0.07
¬ Plausible(code, be for war enforced)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.26
Typical(code, were used in war)
Evidence: 0.11
¬ Typical(code, were used in history)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.09
Salient(code, were used in war)
Evidence: 0.07
¬ Salient(code, be for war enforced)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.07
Plausible(code, were used in war)
Evidence: 0.09
¬ Plausible(code, be used in k-map)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.11
Remarkable(code, were used in war)
Evidence: 0.08
¬ Remarkable(code, be for war enforced)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.26
Typical(code, were used in war)
Evidence: 0.14
¬ Typical(code, be used in k-map)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.11
Remarkable(code, were used in war)
Evidence: 0.08
¬ Remarkable(code, were bad)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.07
Plausible(code, were used in war)
Evidence: 0.09
¬ Plausible(code, were bad)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.11
Remarkable(code, were used in war)
Evidence: 0.09
¬ Remarkable(code, was breaking significant in world war 2)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.09
Salient(code, were used in war)
Evidence: 0.09
¬ Salient(code, were bad)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.09
Salient(code, were used in war)
Evidence: 0.12
¬ Salient(code, was breaking significant in world war 2)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.09
Salient(code, were used in war)
Evidence: 0.16
¬ Salient(code, be used in k-map)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.07
Plausible(code, were used in war)
Evidence: 0.12
¬ Plausible(code, was breaking significant in world war 2)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.07
Plausible(code, were used in war)
Evidence: 0.18
¬ Plausible(code, were used in history)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.26
Typical(code, were used in war)
Evidence: 0.26
¬ Typical(code, be for war enforced)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.11
Remarkable(code, were used in war)
Evidence: 0.30
¬ Remarkable(code, be used in k-map)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.09
Salient(code, were used in war)
Evidence: 0.30
¬ Salient(code, were used in history)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.26
Typical(code, were used in war)
Evidence: 0.35
¬ Typical(code, were bad)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.26
Typical(code, were used in war)
Evidence: 0.43
¬ Typical(code, was breaking significant in world war 2)
0.26
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.79
Evidence: 0.11
Remarkable(code, were used in war)
Evidence: 0.69
¬ Remarkable(code, were used in history)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.09
Salient(code, were used in war)
Evidence: 0.26
¬ Typical(code, were used in war)
Evidence: 0.11
¬ Remarkable(code, were used in war)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.07
Plausible(code, were used in war)
Evidence: 0.26
¬ Typical(code, were used in war)