collision: be avoided during warp travel

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents event
Weight: 0.60
, action
Weight: 0.60
, car accident
Weight: 0.59
, operation
Weight: 0.55
Siblings crash
Weight: 0.35
, vehicular accident
Weight: 0.34
, drunk driving
Weight: 0.33
, explosion
Weight: 0.32
, confrontation
Weight: 0.32

Related properties

Property Similarity
be avoided during warp travel 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.63
Plausible(collision, be avoided during warp travel)
Evidence: 0.18
¬ Salient(collision, be avoided during warp travel)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.18
Salient(collision, be avoided during warp travel)
Evidence: 0.46
¬ Typical(collision, be avoided during warp travel)
Evidence: 0.13
¬ Remarkable(collision, be avoided during warp travel)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.63
Plausible(collision, be avoided during warp travel)
Evidence: 0.46
¬ Typical(collision, be avoided during warp travel)