combo pass: be at amusement park

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be at amusement park 1.00
be used to enter amusement park 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.57
Plausible(combo pass, be at amusement park)
Evidence: 0.02
¬ Salient(combo pass, be at amusement park)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.02
Salient(combo pass, be at amusement park)
Evidence: 0.03
¬ Salient(combo pass, be used to enter amusement park)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.05
Remarkable(combo pass, be at amusement park)
Evidence: 0.06
¬ Remarkable(combo pass, be used to enter amusement park)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.92
Typical(combo pass, be at amusement park)
Evidence: 0.92
¬ Typical(combo pass, be used to enter amusement park)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.57
Plausible(combo pass, be at amusement park)
Evidence: 0.54
¬ Plausible(combo pass, be used to enter amusement park)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.02
Salient(combo pass, be at amusement park)
Evidence: 0.92
¬ Typical(combo pass, be at amusement park)
Evidence: 0.05
¬ Remarkable(combo pass, be at amusement park)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.57
Plausible(combo pass, be at amusement park)
Evidence: 0.92
¬ Typical(combo pass, be at amusement park)