comfort friend: causes feel good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes feel good 1.00
causes make them feel good 0.96
causes friend feel good 0.93
causes friend to feel good 0.93
be motivated by them to feel good 0.91
causes feel good about yourself 0.91
causes they would feel good 0.91
be used to make friend feel good 0.90
be used to help them feel good 0.90
be motivated by they be feel bad 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 0.93
¬ Salient(comfort friend, causes feel good)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 1.00
¬ Plausible(comfort friend, causes friend to feel good)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 1.00
¬ Plausible(comfort friend, causes friend feel good)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.03
Typical(comfort friend, causes feel good)
Evidence: 0.02
¬ Typical(comfort friend, causes friend feel good)
0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 1.00
¬ Plausible(comfort friend, be motivated by them to feel good)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.03
Typical(comfort friend, causes feel good)
Evidence: 0.02
¬ Typical(comfort friend, causes friend to feel good)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 1.00
¬ Plausible(comfort friend, causes feel good about yourself)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 0.99
¬ Plausible(comfort friend, be used to make friend feel good)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 1.00
¬ Plausible(comfort friend, be used to help them feel good)
0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 0.99
¬ Plausible(comfort friend, be motivated by they be feel bad)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.93
Salient(comfort friend, causes feel good)
Evidence: 0.10
¬ Salient(comfort friend, be motivated by they be feel bad)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.03
Typical(comfort friend, causes feel good)
Evidence: 0.03
¬ Typical(comfort friend, be motivated by them to feel good)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.03
Typical(comfort friend, causes feel good)
Evidence: 0.03
¬ Typical(comfort friend, causes feel good about yourself)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.03
Typical(comfort friend, causes feel good)
Evidence: 0.03
¬ Typical(comfort friend, be used to help them feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.03
Typical(comfort friend, causes feel good)
Evidence: 0.03
¬ Typical(comfort friend, be used to make friend feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.93
Salient(comfort friend, causes feel good)
Evidence: 0.93
¬ Salient(comfort friend, causes friend to feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.93
Salient(comfort friend, causes feel good)
Evidence: 0.94
¬ Salient(comfort friend, causes friend feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.93
Remarkable(comfort friend, causes feel good)
Evidence: 0.96
¬ Remarkable(comfort friend, causes friend to feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.93
Remarkable(comfort friend, causes feel good)
Evidence: 0.96
¬ Remarkable(comfort friend, causes friend feel good)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.93
Salient(comfort friend, causes feel good)
Evidence: 0.85
¬ Salient(comfort friend, be motivated by them to feel good)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.93
Salient(comfort friend, causes feel good)
Evidence: 0.88
¬ Salient(comfort friend, causes feel good about yourself)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.93
Remarkable(comfort friend, causes feel good)
Evidence: 0.96
¬ Remarkable(comfort friend, be motivated by them to feel good)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.93
Remarkable(comfort friend, causes feel good)
Evidence: 0.93
¬ Remarkable(comfort friend, causes feel good about yourself)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.93
Remarkable(comfort friend, causes feel good)
Evidence: 0.71
¬ Remarkable(comfort friend, be motivated by they be feel bad)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.93
Salient(comfort friend, causes feel good)
Evidence: 0.82
¬ Salient(comfort friend, be used to make friend feel good)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.93
Salient(comfort friend, causes feel good)
Evidence: 0.88
¬ Salient(comfort friend, be used to help them feel good)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.93
Remarkable(comfort friend, causes feel good)
Evidence: 0.95
¬ Remarkable(comfort friend, be used to help them feel good)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.93
Remarkable(comfort friend, causes feel good)
Evidence: 0.97
¬ Remarkable(comfort friend, be used to make friend feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.03
Typical(comfort friend, causes feel good)
Evidence: 0.11
¬ Typical(comfort friend, be motivated by they be feel bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.93
Salient(comfort friend, causes feel good)
Evidence: 0.03
¬ Typical(comfort friend, causes feel good)
Evidence: 0.93
¬ Remarkable(comfort friend, causes feel good)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(comfort friend, causes feel good)
Evidence: 0.03
¬ Typical(comfort friend, causes feel good)