comic: wants to express how funny something be

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feature
Weight: 0.62
, adaptation
Weight: 0.62
, medium
Weight: 0.58
, fantasy
Weight: 0.55
Siblings cartoon
Weight: 0.59
, comedy
Weight: 0.54
, superhero
Weight: 0.53
, cartoonist
Weight: 0.47
, comic strip
Weight: 0.37

Related properties

Property Similarity
wants to express how funny something be 1.00
be very funny 0.86
be funny 0.85
be intend to make person laugh 0.80
be just for fun 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.86
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)
Evidence: 0.70
¬ Remarkable(comedy, be very funny)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)
Evidence: 0.69
¬ Remarkable(comedy, be funny)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)
Evidence: 0.64
¬ Remarkable(comedy, be just for fun)
0.06
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.85
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)
Evidence: 0.71
¬ Remarkable(cartoon, be funny)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.32
Plausible(comic, wants to express how funny something be)
Evidence: 0.70
Remarkable(comedy, be very funny)
Evidence: 0.09
¬ Plausible(comedy, be very funny)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.32
Plausible(comic, wants to express how funny something be)
Evidence: 0.71
Remarkable(cartoon, be funny)
Evidence: 0.04
¬ Plausible(cartoon, be funny)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.32
Plausible(comic, wants to express how funny something be)
Evidence: 0.69
Remarkable(comedy, be funny)
Evidence: 0.23
¬ Plausible(comedy, be funny)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.32
Plausible(comic, wants to express how funny something be)
Evidence: 0.64
Remarkable(comedy, be just for fun)
Evidence: 0.09
¬ Plausible(comedy, be just for fun)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.32
Plausible(comic, wants to express how funny something be)
Evidence: 0.82
¬ Salient(comic, wants to express how funny something be)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.32
Plausible(comic, wants to express how funny something be)
Evidence: 0.14
¬ Plausible(comic, be intend to make person laugh)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.82
Salient(comic, wants to express how funny something be)
Evidence: 0.66
¬ Salient(comic, be intend to make person laugh)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.69
Remarkable(comic, wants to express how funny something be)
Evidence: 0.63
¬ Remarkable(comic, be intend to make person laugh)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.30
Typical(comic, wants to express how funny something be)
Evidence: 0.51
¬ Typical(comic, be intend to make person laugh)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.82
Salient(comic, wants to express how funny something be)
Evidence: 0.30
¬ Typical(comic, wants to express how funny something be)
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.32
Plausible(comic, wants to express how funny something be)
Evidence: 0.30
¬ Typical(comic, wants to express how funny something be)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)
Evidence: 0.39
¬ Typical(comedy, be funny)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.86
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)
Evidence: 0.55
¬ Typical(comedy, be very funny)
0.07
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)
Evidence: 0.57
¬ Typical(comedy, be just for fun)
0.06
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.85
Evidence: 0.69
¬ Remarkable(comic, wants to express how funny something be)
Evidence: 0.64
¬ Typical(cartoon, be funny)