commit murder: be used to evil person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to evil person 1.00
be evil 0.97
causes find god 0.77
be used to irrational and violent person 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.51
Plausible(commit murder, be used to evil person)
Evidence: 0.31
¬ Salient(commit murder, be used to evil person)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.80
Typical(commit murder, be used to evil person)
Evidence: 0.91
¬ Typical(commit murder, be evil)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.51
Plausible(commit murder, be used to evil person)
Evidence: 0.40
¬ Plausible(commit murder, be evil)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.34
Remarkable(commit murder, be used to evil person)
Evidence: 0.32
¬ Remarkable(commit murder, be evil)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.31
Salient(commit murder, be used to evil person)
Evidence: 0.33
¬ Salient(commit murder, be evil)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.80
Typical(commit murder, be used to evil person)
Evidence: 0.36
¬ Typical(commit murder, be used to irrational and violent person)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.34
Remarkable(commit murder, be used to evil person)
Evidence: 0.47
¬ Remarkable(commit murder, be used to irrational and violent person)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.51
Plausible(commit murder, be used to evil person)
Evidence: 0.84
¬ Plausible(commit murder, be used to irrational and violent person)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.31
Salient(commit murder, be used to evil person)
Evidence: 0.65
¬ Salient(commit murder, be used to irrational and violent person)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.31
Salient(commit murder, be used to evil person)
Evidence: 0.80
¬ Typical(commit murder, be used to evil person)
Evidence: 0.34
¬ Remarkable(commit murder, be used to evil person)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.51
Plausible(commit murder, be used to evil person)
Evidence: 0.80
¬ Typical(commit murder, be used to evil person)