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commit murder
:
be used to evil person
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to evil person
1.00
be evil
0.97
causes find god
0.77
be used to irrational and violent person
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.85
Similarity weight:
1.00
Evidence:
0.51
Plausible(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.31
¬ Salient(
commit murder
,
be used to evil person
)
Similarity expansion
0.68
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.97
Evidence:
0.80
Typical(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.91
¬ Typical(
commit murder
,
be evil
)
0.67
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.97
Evidence:
0.51
Plausible(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.40
¬ Plausible(
commit murder
,
be evil
)
0.65
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.97
Evidence:
0.34
Remarkable(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.32
¬ Remarkable(
commit murder
,
be evil
)
0.64
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.97
Evidence:
0.31
Salient(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.33
¬ Salient(
commit murder
,
be evil
)
0.60
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.75
Evidence:
0.80
Typical(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.36
¬ Typical(
commit murder
,
be used to irrational and violent person
)
0.44
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.75
Evidence:
0.34
Remarkable(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.47
¬ Remarkable(
commit murder
,
be used to irrational and violent person
)
0.38
Rule weight:
0.85
Evidence weight:
0.59
Similarity weight:
0.75
Evidence:
0.51
Plausible(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.84
¬ Plausible(
commit murder
,
be used to irrational and violent person
)
0.36
Rule weight:
0.85
Evidence weight:
0.55
Similarity weight:
0.75
Evidence:
0.31
Salient(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.65
¬ Salient(
commit murder
,
be used to irrational and violent person
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.81
Similarity weight:
1.00
Evidence:
0.31
Salient(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.80
¬ Typical(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.34
¬ Remarkable(
commit murder
,
be used to evil person
)
Typical implies Plausible
0.29
Rule weight:
0.48
Evidence weight:
0.61
Similarity weight:
1.00
Evidence:
0.51
Plausible(
commit murder
,
be used to evil person
)
⋁
Evidence:
0.80
¬ Typical(
commit murder
,
be used to evil person
)