competitor: give up

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents time
Weight: 0.58
, advantage
Weight: 0.57
, item
Weight: 0.56
, other person
Weight: 0.56
Siblings player
Weight: 0.69
, target
Weight: 0.62
, supplier
Weight: 0.60
, intel
Weight: 0.60
, athlete
Weight: 0.58

Related properties

Property Similarity
give up 1.00
shout when they lose game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.56
¬ Remarkable(competitor, give up)
Evidence: 0.40
¬ Remarkable(player, shout when they lose game)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.56
Plausible(competitor, give up)
Evidence: 0.40
Remarkable(player, shout when they lose game)
Evidence: 0.07
¬ Plausible(player, shout when they lose game)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.56
Plausible(competitor, give up)
Evidence: 0.83
¬ Salient(competitor, give up)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.83
Salient(competitor, give up)
Evidence: 0.21
¬ Typical(competitor, give up)
Evidence: 0.56
¬ Remarkable(competitor, give up)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.56
Plausible(competitor, give up)
Evidence: 0.21
¬ Typical(competitor, give up)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.56
¬ Remarkable(competitor, give up)
Evidence: 0.70
¬ Typical(player, shout when they lose game)