computer virus: be made

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents computer network
Weight: 0.79
, computer
Weight: 0.78
, virus
Weight: 0.75
, computer program
Weight: 0.73
, security
Weight: 0.64
Siblings trojan horse
Weight: 0.74
, worm
Weight: 0.66
, trojan
Weight: 0.62
, computer game
Weight: 0.39
, computer monitor
Weight: 0.39

Related properties

Property Similarity
be made 1.00
is made 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(computer virus, be made)
Evidence: 0.86
¬ Remarkable(computer game, be made)
0.04
Rule weight: 0.13
Evidence weight: 0.29
Similarity weight: 0.98
Evidence: 0.79
¬ Remarkable(computer virus, be made)
Evidence: 0.90
¬ Remarkable(computer game, is made)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.51
Plausible(computer virus, be made)
Evidence: 0.86
Remarkable(computer game, be made)
Evidence: 0.47
¬ Plausible(computer game, be made)
0.58
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.51
Plausible(computer virus, be made)
Evidence: 0.90
Remarkable(computer game, is made)
Evidence: 0.41
¬ Plausible(computer game, is made)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.51
Plausible(computer virus, be made)
Evidence: 0.67
¬ Salient(computer virus, be made)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.98
Evidence: 0.79
Remarkable(computer virus, be made)
Evidence: 0.87
¬ Remarkable(computer virus, is made)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.45
Typical(computer virus, be made)
Evidence: 0.36
¬ Typical(computer virus, is made)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.98
Evidence: 0.67
Salient(computer virus, be made)
Evidence: 0.71
¬ Salient(computer virus, is made)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.98
Evidence: 0.51
Plausible(computer virus, be made)
Evidence: 0.49
¬ Plausible(computer virus, is made)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.67
Salient(computer virus, be made)
Evidence: 0.45
¬ Typical(computer virus, be made)
Evidence: 0.79
¬ Remarkable(computer virus, be made)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.51
Plausible(computer virus, be made)
Evidence: 0.45
¬ Typical(computer virus, be made)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.98
Evidence: 0.79
¬ Remarkable(computer virus, be made)
Evidence: 0.24
¬ Typical(computer game, is made)
0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(computer virus, be made)
Evidence: 0.35
¬ Typical(computer game, be made)