computer: is useful

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents personal computer
Weight: 0.79
, computer hardware
Weight: 0.76
, digital camera
Weight: 0.71
, network device
Weight: 0.68
Siblings computer monitor
Weight: 0.81
, computer virus
Weight: 0.78
, supercomputer
Weight: 0.75
, computer programming
Weight: 0.75
, tablet computer
Weight: 0.74

Related properties

Property Similarity
is useful 1.00
be useful 0.99
were useful 0.94
be useful life 0.92
be useful in life 0.91
is very useful 0.91
is helpful 0.90
is good useful technology 0.89
be useful in business 0.89
be helpful 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.31
Similarity weight: 1.00
Evidence: 0.88
¬ Remarkable(computer, is useful)
Evidence: 0.78
¬ Remarkable(computer programming, is useful)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.97
Plausible(computer, is useful)
Evidence: 0.78
Remarkable(computer programming, is useful)
Evidence: 0.82
¬ Plausible(computer programming, is useful)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(computer, is useful)
Evidence: 1.00
¬ Salient(computer, is useful)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 1.00
Salient(computer, is useful)
Evidence: 0.99
¬ Salient(computer, be useful in business)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Typical(computer, is useful)
Evidence: 0.98
¬ Typical(computer, be useful in business)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Plausible(computer, is useful)
Evidence: 0.95
¬ Plausible(computer, be useful in business)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.88
Remarkable(computer, is useful)
Evidence: 0.84
¬ Remarkable(computer, be useful in business)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Salient(computer, is useful)
Evidence: 0.99
¬ Typical(computer, is useful)
Evidence: 0.88
¬ Remarkable(computer, is useful)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(computer, is useful)
Evidence: 0.99
¬ Typical(computer, is useful)

Typicality and Rermarkability incompatibility between siblings

0.04
Rule weight: 0.14
Evidence weight: 0.29
Similarity weight: 1.00
Evidence: 0.88
¬ Remarkable(computer, is useful)
Evidence: 0.80
¬ Typical(computer programming, is useful)