conquer nation: causes war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes war 1.00
requires war 0.95
causes fight war 0.92
be used to end war 0.90
requires give war 0.86
requires declare war 0.81
requires wage war on it 0.80
causes guerilla warfare 0.77
causes liberation struggle 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.86
Plausible(conquer nation, causes war)
Evidence: 0.60
¬ Salient(conquer nation, causes war)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.28
Typical(conquer nation, causes war)
Evidence: 0.17
¬ Typical(conquer nation, requires war)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.86
Plausible(conquer nation, causes war)
Evidence: 0.93
¬ Plausible(conquer nation, requires war)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.28
Typical(conquer nation, causes war)
Evidence: 0.13
¬ Typical(conquer nation, requires give war)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.86
Plausible(conquer nation, causes war)
Evidence: 0.94
¬ Plausible(conquer nation, requires give war)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.60
Salient(conquer nation, causes war)
Evidence: 0.12
¬ Salient(conquer nation, causes guerilla warfare)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.63
Remarkable(conquer nation, causes war)
Evidence: 0.14
¬ Remarkable(conquer nation, causes guerilla warfare)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.28
Typical(conquer nation, causes war)
Evidence: 0.17
¬ Typical(conquer nation, requires declare war)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.63
Remarkable(conquer nation, causes war)
Evidence: 0.67
¬ Remarkable(conquer nation, requires war)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.86
Plausible(conquer nation, causes war)
Evidence: 0.93
¬ Plausible(conquer nation, requires declare war)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.86
Plausible(conquer nation, causes war)
Evidence: 0.87
¬ Plausible(conquer nation, requires wage war on it)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.86
Plausible(conquer nation, causes war)
Evidence: 0.67
¬ Plausible(conquer nation, causes guerilla warfare)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.86
Plausible(conquer nation, causes war)
Evidence: 0.68
¬ Plausible(conquer nation, causes liberation struggle)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.60
Salient(conquer nation, causes war)
Evidence: 0.76
¬ Salient(conquer nation, requires war)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.28
Typical(conquer nation, causes war)
Evidence: 0.25
¬ Typical(conquer nation, requires wage war on it)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.63
Remarkable(conquer nation, causes war)
Evidence: 0.49
¬ Remarkable(conquer nation, causes liberation struggle)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.63
Remarkable(conquer nation, causes war)
Evidence: 0.62
¬ Remarkable(conquer nation, requires declare war)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.63
Remarkable(conquer nation, causes war)
Evidence: 0.76
¬ Remarkable(conquer nation, requires give war)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.63
Remarkable(conquer nation, causes war)
Evidence: 0.64
¬ Remarkable(conquer nation, requires wage war on it)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.60
Salient(conquer nation, causes war)
Evidence: 0.55
¬ Salient(conquer nation, causes liberation struggle)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.60
Salient(conquer nation, causes war)
Evidence: 0.80
¬ Salient(conquer nation, requires give war)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.60
Salient(conquer nation, causes war)
Evidence: 0.71
¬ Salient(conquer nation, requires wage war on it)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.60
Salient(conquer nation, causes war)
Evidence: 0.78
¬ Salient(conquer nation, requires declare war)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.28
Typical(conquer nation, causes war)
Evidence: 0.52
¬ Typical(conquer nation, causes liberation struggle)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.28
Typical(conquer nation, causes war)
Evidence: 0.72
¬ Typical(conquer nation, causes guerilla warfare)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.60
Salient(conquer nation, causes war)
Evidence: 0.28
¬ Typical(conquer nation, causes war)
Evidence: 0.63
¬ Remarkable(conquer nation, causes war)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.86
Plausible(conquer nation, causes war)
Evidence: 0.28
¬ Typical(conquer nation, causes war)