conquer nation: requires give war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires give war 1.00
requires war 0.92
causes war 0.86
be used to end war 0.85
requires declare war 0.84
causes fight war 0.84
requires wage war on it 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.94
Plausible(conquer nation, requires give war)
Evidence: 0.80
¬ Salient(conquer nation, requires give war)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.94
Plausible(conquer nation, requires give war)
Evidence: 0.93
¬ Plausible(conquer nation, requires war)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.94
Plausible(conquer nation, requires give war)
Evidence: 0.86
¬ Plausible(conquer nation, causes war)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.94
Plausible(conquer nation, requires give war)
Evidence: 0.93
¬ Plausible(conquer nation, requires declare war)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.13
Typical(conquer nation, requires give war)
Evidence: 0.17
¬ Typical(conquer nation, requires war)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.80
Salient(conquer nation, requires give war)
Evidence: 0.76
¬ Salient(conquer nation, requires war)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.94
Plausible(conquer nation, requires give war)
Evidence: 0.87
¬ Plausible(conquer nation, requires wage war on it)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.76
Remarkable(conquer nation, requires give war)
Evidence: 0.67
¬ Remarkable(conquer nation, requires war)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.80
Salient(conquer nation, requires give war)
Evidence: 0.60
¬ Salient(conquer nation, causes war)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.76
Remarkable(conquer nation, requires give war)
Evidence: 0.63
¬ Remarkable(conquer nation, causes war)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.13
Typical(conquer nation, requires give war)
Evidence: 0.17
¬ Typical(conquer nation, requires declare war)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.76
Remarkable(conquer nation, requires give war)
Evidence: 0.62
¬ Remarkable(conquer nation, requires declare war)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.80
Salient(conquer nation, requires give war)
Evidence: 0.78
¬ Salient(conquer nation, requires declare war)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.80
Salient(conquer nation, requires give war)
Evidence: 0.71
¬ Salient(conquer nation, requires wage war on it)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.76
Remarkable(conquer nation, requires give war)
Evidence: 0.64
¬ Remarkable(conquer nation, requires wage war on it)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.13
Typical(conquer nation, requires give war)
Evidence: 0.28
¬ Typical(conquer nation, causes war)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.13
Typical(conquer nation, requires give war)
Evidence: 0.25
¬ Typical(conquer nation, requires wage war on it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.80
Salient(conquer nation, requires give war)
Evidence: 0.13
¬ Typical(conquer nation, requires give war)
Evidence: 0.76
¬ Remarkable(conquer nation, requires give war)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(conquer nation, requires give war)
Evidence: 0.13
¬ Typical(conquer nation, requires give war)