console: be locked at 30 fps

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hardware
Weight: 0.69
, device
Weight: 0.66
, platform
Weight: 0.65
, interface
Weight: 0.56
Siblings nintendo
Weight: 0.63
, xbox
Weight: 0.62
, tablet computer
Weight: 0.36
, computer keyboard
Weight: 0.36
, joystick
Weight: 0.36

Related properties

Property Similarity
be locked at 30 fps 1.00
have 30 fps 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.63
Plausible(console, be locked at 30 fps)
Evidence: 0.17
¬ Salient(console, be locked at 30 fps)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.63
Plausible(console, be locked at 30 fps)
Evidence: 0.25
¬ Plausible(console, have 30 fps)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.09
Remarkable(console, be locked at 30 fps)
Evidence: 0.13
¬ Remarkable(console, have 30 fps)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.17
Salient(console, be locked at 30 fps)
Evidence: 0.17
¬ Salient(console, have 30 fps)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.51
Typical(console, be locked at 30 fps)
Evidence: 0.54
¬ Typical(console, have 30 fps)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.17
Salient(console, be locked at 30 fps)
Evidence: 0.51
¬ Typical(console, be locked at 30 fps)
Evidence: 0.09
¬ Remarkable(console, be locked at 30 fps)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.63
Plausible(console, be locked at 30 fps)
Evidence: 0.51
¬ Typical(console, be locked at 30 fps)