contractor: make money

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents construction worker
Weight: 0.70
, workman
Weight: 0.63
, professional
Weight: 0.61
, employee
Weight: 0.61
Siblings architect
Weight: 0.71
, engineer
Weight: 0.65
, builder
Weight: 0.63
, plumber
Weight: 0.63
, agent
Weight: 0.62

Related properties

Property Similarity
make money 1.00
make money from war 0.89
be paid in cash 0.80
prefer cash 0.77
pay more taxes 0.76
get paid more 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.75
Plausible(construction worker, make money)
Evidence: 0.73
¬ Typical(contractor, make money)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.75
¬ Plausible(construction worker, make money)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.73
¬ Remarkable(contractor, make money)
Evidence: 0.79
¬ Remarkable(construction worker, make money)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.73
¬ Remarkable(contractor, make money)
Evidence: 0.68
¬ Remarkable(architect, make money)
0.07
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.73
¬ Remarkable(contractor, make money)
Evidence: 0.68
¬ Remarkable(plumber, make money)
0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(contractor, make money)
Evidence: 0.74
¬ Remarkable(builder, prefer cash)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.75
Plausible(construction worker, make money)
Evidence: 0.73
Remarkable(contractor, make money)
Evidence: 0.73
¬ Plausible(contractor, make money)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.68
Remarkable(architect, make money)
Evidence: 0.57
¬ Plausible(architect, make money)
0.56
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.68
Remarkable(plumber, make money)
Evidence: 0.88
¬ Plausible(plumber, make money)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.74
Remarkable(builder, prefer cash)
Evidence: 0.72
¬ Plausible(builder, prefer cash)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.85
¬ Salient(contractor, make money)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.85
Salient(contractor, make money)
Evidence: 0.87
¬ Salient(contractor, make money from war)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.73
Remarkable(contractor, make money)
Evidence: 0.69
¬ Remarkable(contractor, make money from war)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.85
Salient(contractor, make money)
Evidence: 0.33
¬ Salient(contractor, pay more taxes)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.85
Salient(contractor, make money)
Evidence: 0.54
¬ Salient(contractor, prefer cash)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.76
¬ Plausible(contractor, make money from war)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.73
Typical(contractor, make money)
Evidence: 0.79
¬ Typical(contractor, make money from war)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.73
Remarkable(contractor, make money)
Evidence: 0.27
¬ Remarkable(contractor, pay more taxes)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Salient(contractor, make money)
Evidence: 0.87
¬ Salient(contractor, be paid in cash)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.73
Remarkable(contractor, make money)
Evidence: 0.39
¬ Remarkable(contractor, prefer cash)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.73
Remarkable(contractor, make money)
Evidence: 0.53
¬ Remarkable(contractor, be paid in cash)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.43
¬ Plausible(contractor, pay more taxes)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.85
Salient(contractor, make money)
Evidence: 0.81
¬ Salient(contractor, get paid more)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.57
¬ Plausible(contractor, prefer cash)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.73
Typical(contractor, make money)
Evidence: 0.57
¬ Typical(contractor, get paid more)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.73
Typical(contractor, make money)
Evidence: 0.64
¬ Typical(contractor, pay more taxes)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.73
Typical(contractor, make money)
Evidence: 0.71
¬ Typical(contractor, prefer cash)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.63
¬ Plausible(contractor, get paid more)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.82
¬ Plausible(contractor, be paid in cash)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.73
Typical(contractor, make money)
Evidence: 0.90
¬ Typical(contractor, be paid in cash)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.73
Remarkable(contractor, make money)
Evidence: 0.82
¬ Remarkable(contractor, get paid more)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.85
Salient(contractor, make money)
Evidence: 0.73
¬ Typical(contractor, make money)
Evidence: 0.73
¬ Remarkable(contractor, make money)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.73
Plausible(contractor, make money)
Evidence: 0.73
¬ Typical(contractor, make money)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.73
¬ Remarkable(contractor, make money)
Evidence: 0.71
¬ Typical(construction worker, make money)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.73
¬ Remarkable(contractor, make money)
Evidence: 0.58
¬ Typical(architect, make money)
0.05
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(contractor, make money)
Evidence: 0.71
¬ Typical(builder, prefer cash)
0.05
Rule weight: 0.14
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.73
¬ Remarkable(contractor, make money)
Evidence: 0.90
¬ Typical(plumber, make money)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.73
Typical(contractor, make money)
Evidence: 0.71
¬ Typical(construction worker, make money)