convenience store: be easy targets for robbery

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents grocery store
Weight: 0.86
, food store
Weight: 0.82
, location
Weight: 0.77
, store
Weight: 0.67
Siblings hardware store
Weight: 0.77
, gas station
Weight: 0.72
, supermarket
Weight: 0.71
, shopping center
Weight: 0.70
, grocery
Weight: 0.65

Related properties

Property Similarity
be easy targets for robbery 1.00
get robbed 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.02
¬ Remarkable(convenience store, be easy targets for robbery)
Evidence: 0.10
¬ Remarkable(gas station, get robbed)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.32
Plausible(convenience store, be easy targets for robbery)
Evidence: 0.10
Remarkable(gas station, get robbed)
Evidence: 0.16
¬ Plausible(gas station, get robbed)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.32
Plausible(convenience store, be easy targets for robbery)
Evidence: 0.05
¬ Salient(convenience store, be easy targets for robbery)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.02
Remarkable(convenience store, be easy targets for robbery)
Evidence: 0.00
¬ Remarkable(convenience store, get robbed)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.05
Salient(convenience store, be easy targets for robbery)
Evidence: 0.01
¬ Salient(convenience store, get robbed)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.25
Typical(convenience store, be easy targets for robbery)
Evidence: 0.15
¬ Typical(convenience store, get robbed)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.32
Plausible(convenience store, be easy targets for robbery)
Evidence: 0.19
¬ Plausible(convenience store, get robbed)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.05
Salient(convenience store, be easy targets for robbery)
Evidence: 0.25
¬ Typical(convenience store, be easy targets for robbery)
Evidence: 0.02
¬ Remarkable(convenience store, be easy targets for robbery)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.32
Plausible(convenience store, be easy targets for robbery)
Evidence: 0.25
¬ Typical(convenience store, be easy targets for robbery)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.02
¬ Remarkable(convenience store, be easy targets for robbery)
Evidence: 0.47
¬ Typical(gas station, get robbed)