convict: get drugs in prison

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents person
Weight: 0.54
, prisoner
Weight: 0.48
, term
Weight: 0.48
, favorite
Weight: 0.45
, record
Weight: 0.41
Siblings murderer
Weight: 0.33
, defendant
Weight: 0.33
, criminal
Weight: 0.32
, homeless person
Weight: 0.32
, juror
Weight: 0.32

Related properties

Property Similarity
get drugs in prison 1.00
be in prison end 0.88
call prison hell 0.83
call prison as hell 0.83
were rewarded in fremantle prison 0.81
get life sentences 0.80
get multiple life sentences 0.79
be given sentences 0.78
be sentenced to 0.77
be called convicts 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.91
¬ Remarkable(convict, get drugs in prison)
Evidence: 0.11
¬ Remarkable(criminal, get multiple life sentences)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.11
Remarkable(criminal, get multiple life sentences)
Evidence: 0.13
¬ Plausible(criminal, get multiple life sentences)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.61
¬ Salient(convict, get drugs in prison)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.67
¬ Remarkable(convict, be in prison end)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.51
¬ Remarkable(convict, were rewarded in fremantle prison)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.74
¬ Remarkable(convict, call prison hell)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.77
¬ Remarkable(convict, call prison as hell)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.04
¬ Typical(convict, be sentenced to)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.05
¬ Typical(convict, be given sentences)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.90
¬ Remarkable(convict, get life sentences)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.80
¬ Remarkable(convict, get multiple life sentences)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.07
¬ Typical(convict, be called convicts)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.93
¬ Remarkable(convict, be given sentences)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.15
¬ Typical(convict, get life sentences)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.93
¬ Remarkable(convict, be sentenced to)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.52
¬ Salient(convict, be in prison end)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.91
Remarkable(convict, get drugs in prison)
Evidence: 0.96
¬ Remarkable(convict, be called convicts)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.20
¬ Plausible(convict, be sentenced to)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.24
¬ Plausible(convict, be given sentences)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.43
¬ Salient(convict, be sentenced to)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.44
¬ Plausible(convict, be in prison end)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.47
¬ Salient(convict, be given sentences)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.35
¬ Plausible(convict, get life sentences)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.57
¬ Salient(convict, get life sentences)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.29
¬ Plausible(convict, be called convicts)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.56
¬ Salient(convict, be called convicts)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.73
¬ Salient(convict, call prison as hell)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.73
¬ Salient(convict, were rewarded in fremantle prison)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.77
¬ Salient(convict, call prison hell)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.43
¬ Typical(convict, be in prison end)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.74
¬ Salient(convict, get multiple life sentences)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.58
¬ Plausible(convict, call prison as hell)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.58
¬ Plausible(convict, get multiple life sentences)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.64
¬ Plausible(convict, call prison hell)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.50
¬ Typical(convict, get multiple life sentences)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.54
¬ Typical(convict, call prison as hell)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.70
¬ Plausible(convict, were rewarded in fremantle prison)
0.35
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.83
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.62
¬ Typical(convict, call prison hell)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.18
Typical(convict, get drugs in prison)
Evidence: 0.77
¬ Typical(convict, were rewarded in fremantle prison)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.61
Salient(convict, get drugs in prison)
Evidence: 0.18
¬ Typical(convict, get drugs in prison)
Evidence: 0.91
¬ Remarkable(convict, get drugs in prison)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.37
Plausible(convict, get drugs in prison)
Evidence: 0.18
¬ Typical(convict, get drugs in prison)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.91
¬ Remarkable(convict, get drugs in prison)
Evidence: 0.42
¬ Typical(criminal, get multiple life sentences)