courtyard: be used to sit with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents area
Weight: 0.61
, garden
Weight: 0.59
, place
Weight: 0.58
, space
Weight: 0.56
Siblings entrance hall
Weight: 0.36
, patio
Weight: 0.35
, hallway
Weight: 0.34
, stairwell
Weight: 0.34
, vegetable garden
Weight: 0.34

Related properties

Property Similarity
be used to sit with friend 1.00
be used to sit 0.89
be used to sit and think 0.86
be used to sit outside 0.85
be used to eat to meet friend 0.84
be used to sit outdoors 0.80
be used to stay to leave your thing 0.79
be used to go in 0.76
be used to walk from one room to another 0.76
be used to go from one room to another 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.18
Rule weight: 0.66
Evidence weight: 0.32
Similarity weight: 0.84
Evidence: 0.05
Plausible(place, be used to eat to meet friend)
Evidence: 0.72
¬ Typical(courtyard, be used to sit with friend)
0.18
Rule weight: 0.66
Evidence weight: 0.34
Similarity weight: 0.79
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.72
¬ Typical(courtyard, be used to sit with friend)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.05
¬ Plausible(place, be used to eat to meet friend)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.08
¬ Plausible(place, be used to stay to leave your thing)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.60
¬ Remarkable(place, be used to eat to meet friend)
0.28
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.74
¬ Remarkable(place, be used to stay to leave your thing)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.58
¬ Remarkable(patio, be used to sit outside)
0.07
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.71
¬ Remarkable(patio, be used to sit outdoors)
0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.73
¬ Remarkable(entrance hall, be used to go in)
0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.84
¬ Remarkable(hallway, be used to walk from one room to another)
0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.85
¬ Remarkable(hallway, be used to go from one room to another)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.05
Plausible(place, be used to eat to meet friend)
Evidence: 0.52
Remarkable(courtyard, be used to sit with friend)
Evidence: 0.05
¬ Plausible(courtyard, be used to sit with friend)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.52
Remarkable(courtyard, be used to sit with friend)
Evidence: 0.05
¬ Plausible(courtyard, be used to sit with friend)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.58
Remarkable(patio, be used to sit outside)
Evidence: 0.20
¬ Plausible(patio, be used to sit outside)
0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.71
Remarkable(patio, be used to sit outdoors)
Evidence: 0.21
¬ Plausible(patio, be used to sit outdoors)
0.43
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.84
Remarkable(hallway, be used to walk from one room to another)
Evidence: 0.28
¬ Plausible(hallway, be used to walk from one room to another)
0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.73
Remarkable(entrance hall, be used to go in)
Evidence: 0.27
¬ Plausible(entrance hall, be used to go in)
0.42
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.85
Remarkable(hallway, be used to go from one room to another)
Evidence: 0.48
¬ Plausible(hallway, be used to go from one room to another)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.44
¬ Salient(courtyard, be used to sit with friend)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.72
Typical(courtyard, be used to sit with friend)
Evidence: 0.51
¬ Typical(courtyard, be used to sit)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.13
¬ Plausible(courtyard, be used to sit and think)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.16
¬ Plausible(courtyard, be used to sit)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.72
Typical(courtyard, be used to sit with friend)
Evidence: 0.53
¬ Typical(courtyard, be used to sit and think)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.52
Remarkable(courtyard, be used to sit with friend)
Evidence: 0.57
¬ Remarkable(courtyard, be used to sit)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.52
Remarkable(courtyard, be used to sit with friend)
Evidence: 0.61
¬ Remarkable(courtyard, be used to sit and think)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.89
Evidence: 0.44
Salient(courtyard, be used to sit with friend)
Evidence: 0.59
¬ Salient(courtyard, be used to sit)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.44
Salient(courtyard, be used to sit with friend)
Evidence: 0.60
¬ Salient(courtyard, be used to sit and think)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.44
Salient(courtyard, be used to sit with friend)
Evidence: 0.72
¬ Typical(courtyard, be used to sit with friend)
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.05
Plausible(courtyard, be used to sit with friend)
Evidence: 0.72
¬ Typical(courtyard, be used to sit with friend)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)
0.27
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.84
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.72
¬ Typical(place, be used to eat to meet friend)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.17
¬ Typical(hallway, be used to go from one room to another)
0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.28
¬ Typical(hallway, be used to walk from one room to another)
0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.46
¬ Typical(patio, be used to sit outside)
0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.40
¬ Typical(patio, be used to sit outdoors)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.52
¬ Remarkable(courtyard, be used to sit with friend)
Evidence: 0.34
¬ Typical(entrance hall, be used to go in)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.72
Typical(courtyard, be used to sit with friend)
Evidence: 0.72
¬ Typical(place, be used to eat to meet friend)
0.32
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.72
Typical(courtyard, be used to sit with friend)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)