crap: has quality worth

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.61
, word
Weight: 0.60
, game
Weight: 0.57
, favorite
Weight: 0.55
Siblings flip flop
Weight: 0.65
, ss
Weight: 0.52
, shit
Weight: 0.37
, hey
Weight: 0.36

Related properties

Property Similarity
has quality worth 1.00
is worth playing 0.83
has quality bad 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.41
¬ Typical(crap, has quality worth)
0.52
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.90
Plausible(word, has quality bad)
Evidence: 0.41
¬ Typical(crap, has quality worth)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.50
Plausible(crap, has quality worth)
Evidence: 0.90
¬ Plausible(word, has quality bad)
0.04
Rule weight: 0.09
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.50
Plausible(crap, has quality worth)
Evidence: 0.96
¬ Plausible(game, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.19
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(crap, has quality worth)
Evidence: 0.70
¬ Remarkable(word, has quality bad)
0.18
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(crap, has quality worth)
Evidence: 0.73
¬ Remarkable(game, has quality bad)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(crap, has quality worth)
Evidence: 0.52
¬ Remarkable(shit, has quality bad)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.84
Remarkable(crap, has quality worth)
Evidence: 0.50
¬ Plausible(crap, has quality worth)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.90
Plausible(word, has quality bad)
Evidence: 0.84
Remarkable(crap, has quality worth)
Evidence: 0.50
¬ Plausible(crap, has quality worth)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.50
Plausible(crap, has quality worth)
Evidence: 0.52
Remarkable(shit, has quality bad)
Evidence: 0.60
¬ Plausible(shit, has quality bad)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.50
Plausible(crap, has quality worth)
Evidence: 0.71
¬ Salient(crap, has quality worth)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.41
Typical(crap, has quality worth)
Evidence: 0.09
¬ Typical(crap, is worth playing)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.84
Remarkable(crap, has quality worth)
Evidence: 0.68
¬ Remarkable(crap, has quality bad)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Remarkable(crap, has quality worth)
Evidence: 0.93
¬ Remarkable(crap, is worth playing)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.50
Plausible(crap, has quality worth)
Evidence: 0.31
¬ Plausible(crap, is worth playing)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.71
Salient(crap, has quality worth)
Evidence: 0.55
¬ Salient(crap, is worth playing)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.71
Salient(crap, has quality worth)
Evidence: 0.86
¬ Salient(crap, has quality bad)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.50
Plausible(crap, has quality worth)
Evidence: 0.76
¬ Plausible(crap, has quality bad)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.41
Typical(crap, has quality worth)
Evidence: 0.79
¬ Typical(crap, has quality bad)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.71
Salient(crap, has quality worth)
Evidence: 0.41
¬ Typical(crap, has quality worth)
Evidence: 0.84
¬ Remarkable(crap, has quality worth)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.50
Plausible(crap, has quality worth)
Evidence: 0.41
¬ Typical(crap, has quality worth)

Typicality and Rermarkability incompatibility between a parent and a child

0.09
Rule weight: 0.51
Evidence weight: 0.21
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(crap, has quality worth)
Evidence: 0.95
¬ Typical(word, has quality bad)
0.07
Rule weight: 0.51
Evidence weight: 0.17
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(crap, has quality worth)
Evidence: 0.99
¬ Typical(game, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(crap, has quality worth)
Evidence: 0.69
¬ Typical(shit, has quality bad)

Typicality inheritance from parent to child

0.17
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 0.82
Evidence: 0.41
Typical(crap, has quality worth)
Evidence: 0.95
¬ Typical(word, has quality bad)
0.16
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.41
Typical(crap, has quality worth)
Evidence: 0.99
¬ Typical(game, has quality bad)