create idea: requires think of something new

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires think of something new 1.00
requires think about something 0.94
requires think about something else 0.92
requires some think 0.91
requires think about it 0.91
causes make something new 0.90
be used to think 0.90
be motivated by something need do good 0.89
be motivated by try something new 0.89
requires start to think 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.87
¬ Salient(create idea, requires think of something new)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 1.00
¬ Plausible(create idea, requires think about something)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.03
Typical(create idea, requires think of something new)
Evidence: 0.03
¬ Typical(create idea, requires think about something)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.99
¬ Plausible(create idea, requires think about something else)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.99
¬ Plausible(create idea, requires some think)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.95
Remarkable(create idea, requires think of something new)
Evidence: 0.95
¬ Remarkable(create idea, requires think about something)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.97
¬ Plausible(create idea, causes make something new)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.97
¬ Plausible(create idea, be used to think)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.03
Typical(create idea, requires think of something new)
Evidence: 0.03
¬ Typical(create idea, requires think about something else)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.98
¬ Plausible(create idea, be motivated by something need do good)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.95
¬ Plausible(create idea, be motivated by try something new)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Remarkable(create idea, requires think of something new)
Evidence: 0.94
¬ Remarkable(create idea, requires think about something else)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.03
Typical(create idea, requires think of something new)
Evidence: 0.04
¬ Typical(create idea, requires some think)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.95
¬ Plausible(create idea, requires start to think)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.95
Remarkable(create idea, requires think of something new)
Evidence: 0.93
¬ Remarkable(create idea, requires some think)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.95
Remarkable(create idea, requires think of something new)
Evidence: 0.79
¬ Remarkable(create idea, be used to think)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.95
Remarkable(create idea, requires think of something new)
Evidence: 0.94
¬ Remarkable(create idea, causes make something new)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.34
¬ Salient(create idea, be used to think)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.95
Remarkable(create idea, requires think of something new)
Evidence: 0.70
¬ Remarkable(create idea, requires start to think)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Remarkable(create idea, requires think of something new)
Evidence: 0.95
¬ Remarkable(create idea, be motivated by something need do good)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Remarkable(create idea, requires think of something new)
Evidence: 0.92
¬ Remarkable(create idea, be motivated by try something new)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.30
¬ Salient(create idea, requires start to think)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.03
Typical(create idea, requires think of something new)
Evidence: 0.06
¬ Typical(create idea, be motivated by something need do good)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.03
Typical(create idea, requires think of something new)
Evidence: 0.08
¬ Typical(create idea, causes make something new)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.93
¬ Salient(create idea, requires think about something)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.74
¬ Salient(create idea, causes make something new)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.66
¬ Salient(create idea, be motivated by try something new)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.90
¬ Salient(create idea, requires think about something else)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.89
¬ Salient(create idea, requires some think)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.74
¬ Salient(create idea, be motivated by something need do good)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.03
Typical(create idea, requires think of something new)
Evidence: 0.11
¬ Typical(create idea, be motivated by try something new)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.03
Typical(create idea, requires think of something new)
Evidence: 0.12
¬ Typical(create idea, be used to think)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.03
Typical(create idea, requires think of something new)
Evidence: 0.18
¬ Typical(create idea, requires start to think)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.87
Salient(create idea, requires think of something new)
Evidence: 0.03
¬ Typical(create idea, requires think of something new)
Evidence: 0.95
¬ Remarkable(create idea, requires think of something new)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(create idea, requires think of something new)
Evidence: 0.03
¬ Typical(create idea, requires think of something new)